Shin Megami Tensei: Strange Journey: Difference between revisions
Shin Megami Tensei: Strange Journey (view source)
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- Once you grab Enemy Search about halfway through Sector Bootes, you can snag formas worth a cool 3,000 macca. This makes it a good time to really start experimenting with fusion from the Compendium. | - Once you grab Enemy Search about halfway through Sector Bootes, you can snag formas worth a cool 3,000 macca. This makes it a good time to really start experimenting with fusion from the Compendium. | ||
- | - Go for the Neutral ending first. Both Law and Chaos skip some content, although Law skips less. <div class="spoiler">Plus, Law/Chaos makes you fight Commander Gore, who will murder even a prepared party about a dozen times over.</div> | ||
- Kill anything with Macca Beam first. No exceptions. | - Kill anything with Macca Beam first. No exceptions. |