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- Generally, being a Social player is easier than an Aggressive player. Siren Song, Fireworks and Black Cloud are broken as fuck and make those stages a breeze. Aggressive playthroughs are more fun IMO. Omnivore/adaptable players will have stronger Space Stage passives. | - Generally, being a Social player is easier than an Aggressive player. Siren Song, Fireworks and Black Cloud are broken as fuck and make those stages a breeze. Aggressive playthroughs are more fun IMO. Omnivore/adaptable players will have stronger Space Stage passives. | ||
- Fun tips - hold A whilst adding or dragging a part for asymmetry. Shift and Ctrl in Building and Vehicle editors allow free horizontal and vertical movement so you can make cooler stuff. | - Fun tips TEMPORARY-DASH-CHARACTER hold A whilst adding or dragging a part for asymmetry. Shift and Ctrl in Building and Vehicle editors allow free horizontal and vertical movement so you can make cooler stuff. | ||
- It's possible (and easy) to grab every cell part in the first stage. Grab some defences and jaws and go hunting for cells with the part you want. | - It's possible (and easy) to grab every cell part in the first stage. Grab some defences and jaws and go hunting for cells with the part you want. | ||
- Siren Song can be used on creatures hostile (red angry face) to you, allowing you to socialize with them - the first successful socialize will reset them to ambivalent (yellow). Use this to grab a strong pack member if you want. | - Siren Song can be used on creatures hostile (red angry face) to you, allowing you to socialize with them TEMPORARY-DASH-CHARACTER the first successful socialize will reset them to ambivalent (yellow). Use this to grab a strong pack member if you want. | ||
- Generally, after each brain/pack expansion, your species will migrate. Try and get as much done as possible between mating/evolution so you have a lot of new parts and DNA to play with and delay migration. | - Generally, after each brain/pack expansion, your species will migrate. Try and get as much done as possible between mating/evolution so you have a lot of new parts and DNA to play with and delay migration. | ||
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- Any pack members of a different species will be put in your pen in the Tribal Stage, getting you free food no matter what your diet is. Eggs rock. | - Any pack members of a different species will be put in your pen in the Tribal Stage, getting you free food no matter what your diet is. Eggs rock. | ||
- Beware if you have the Creepy and Cute pack installed - these parts will be added to bones and rewards in the Creature stage. Their stats are okay, but if you don't want to use them you're a bit boned as the game likes to throw them at you and be coy with the vanilla parts. | - Beware if you have the Creepy and Cute pack installed TEMPORARY-DASH-CHARACTER these parts will be added to bones and rewards in the Creature stage. Their stats are okay, but if you don't want to use them you're a bit boned as the game likes to throw them at you and be coy with the vanilla parts. | ||
- You can edit your creatures before entering the Tribal stage - take the time to pretty up your creature, because once you click the tick, your penismonster is a penismonster forever. | - You can edit your creatures before entering the Tribal stage TEMPORARY-DASH-CHARACTER take the time to pretty up your creature, because once you click the tick, your penismonster is a penismonster forever. | ||
- Upgrade your costume regularly in Tribal - the stats can give you an edge. | - Upgrade your costume regularly in Tribal TEMPORARY-DASH-CHARACTER the stats can give you an edge. | ||
- Getting lots of food in Tribal boils down to a) abusing the hell out of your Chieftain's food ability (Storm, Fish, Traps) and b) getting a full pen of wild animals for eggs. You can easily roll in 500+ food at the later stages. | - Getting lots of food in Tribal boils down to a) abusing the hell out of your Chieftain's food ability (Storm, Fish, Traps) and b) getting a full pen of wild animals for eggs. You can easily roll in 500+ food at the later stages. | ||
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- Click your campfire with creatures selected to make them dance. | - Click your campfire with creatures selected to make them dance. | ||
- Take a few weapons no matter your alignment - all tribes after the first one are not big fans of you, so getting axes to fend off raids is a priority. | - Take a few weapons no matter your alignment TEMPORARY-DASH-CHARACTER all tribes after the first one are not big fans of you, so getting axes to fend off raids is a priority. | ||
- Civilization stage is boring as hell - 30 minutes of designing buildings, followed by zerg-rushing everyone until you can use your "I Win" ability. Blast through it asap, because Space Stage rocks. | - Civilization stage is boring as hell TEMPORARY-DASH-CHARACTER 30 minutes of designing buildings, followed by zerg-rushing everyone until you can use your "I Win" ability. Blast through it asap, because Space Stage rocks. | ||
- Shop around in Space Stage - it's important to get a good route between empires going, selling spice to the highest bidder and buying your tools from the cheapest seller. Health, energy upgrades and cargo space are a priority, followed by pretty much whatever you need at the moment. | - Shop around in Space Stage TEMPORARY-DASH-CHARACTER it's important to get a good route between empires going, selling spice to the highest bidder and buying your tools from the cheapest seller. Health, energy upgrades and cargo space are a priority, followed by pretty much whatever you need at the moment. | ||
- Empires have a star rating next to them, which tells you how tough any ships they give to your fleet are. Try and use only 3-5 star rated empires as your fleet members. | - Empires have a star rating next to them, which tells you how tough any ships they give to your fleet are. Try and use only 3-5 star rated empires as your fleet members. |