Don't Starve: Difference between revisions

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* If you are new to the game, play the original version without compatibility to any of the DLC, especially Reign of Giants. Using DLC will add in more seasons, sanity-draining wetness mechanics, expanded temperature issues, and other mechanics such as animals starving to death over time. All of these were designed for people already familiar with the game and will make an already difficult learning curve even steeper, so cut them out for a few rounds.
* Autumn starts are significantly easier than spring starts, if you use the DLC. You want to spend some time in winter collecting ice to make Ice Flingomatics, as plants can spontaneously catch fire in the summer heat and you cannot get ice to make them during summer. Your painstakingly transplanted berry farm can and will burn to the ground without one.
* Saplings do not need fertilizer to transplant, grass and bushes do. Poop can fertilize well but cheap rotten food is a decent stopgap.
* For PC, there are several "common sense" mods that can make the game a lot simpler without really cheating. I use the ones that mark more things on your map, isometric placement, expanded needs UI, making the backpack in it's own slot (the most cheat one, but makes sense to me) and color coding the wormholes. The big one I would recommend for new players is the expanded needs UI that shows body temperature, it will be invaluable in learning how the freezing/overheating system works. They are all on the top of the Steam workshop
* Charcoal is needed for a lot of very important food-production recipes but the method to get it is not very clear. To get it, you need to burn down a living tree then cut it once the fire's gone out. So get like ~6-10 pinecones, plant a small stand of trees isolated from anything else the fire could spread to, wait for them to grow out of the sapling stage, then equip a torch and right-click on one. This will give you charcoal you can use to make crock pots and drying racks to make dried meat, which is a very good staple food - restores a good amount of hunger and health, restores some sanity, and takes an extremely long time to spoil.
* Charcoal is needed for a lot of very important food-production recipes but the method to get it is not very clear. To get it, you need to burn down a living tree then cut it once the fire's gone out. So get like ~6-10 pinecones, plant a small stand of trees isolated from anything else the fire could spread to, wait for them to grow out of the sapling stage, then equip a torch and right-click on one. This will give you charcoal you can use to make crock pots and drying racks to make dried meat, which is a very good staple food - restores a good amount of hunger and health, restores some sanity, and takes an extremely long time to spoil.