Saints Row IV: Difference between revisions

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* Highly recommended that you '''not''' take the Tornado upgrade to your sprint. There's no toggle for it, so you end up throwing everything in your wake the rest of the game if you select it and it's very frustrating to sprint up to a hitman target only to send them flying halfway across the map, leading you to sprint to chase them down, to throw them again...
* Highly recommended that you '''not''' take the Tornado upgrade to your sprint. There's no toggle for it, so you end up throwing everything in your wake the rest of the game if you select it and it's very frustrating to sprint up to a hitman target only to send them flying halfway across the map, leading you to sprint to chase them down, to throw them again...
* Unless you grind like a WoW player, you won't come even close to upgrading all the weapons. Don't sweat it. Otoh, you should be able to completely upgrade all the skills and powers by the end.
* The powers are funky, but not really needed. The fireball power will get you through the whole game.
* When a mission tells you to defend an objective, the enemies are rather lackadaisical about actually attacking it. If you're taking a beating, head around a corner to recover, the objective will be fine.
* The key to Insurance Fraud missions is to stay in ragdoll mode for as long as you can at a stretch.


[[Category:Games]]
[[Category:Games]]