Returnal: Difference between revisions

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(Created page with "* Ether is the only permanent resource. * Weapons have secondary abilities that carry over between runs but have to be unlocked by using the weapon. * Malignancy is usually...")
 
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* Weapons have secondary abilities that carry over between runs but have to be unlocked by using the weapon.
* Weapons have secondary abilities that carry over between runs but have to be unlocked by using the weapon.


* Malignancy is usually worth the risk. Most malfunctions are somewhere between benign and mildy annoying.  
* Whether malignancy is worth the risk is up to you.


* Don't be too disheartened by a bad run. The RNG can be particularly harsh sometimes.
* Don't be too disheartened by a bad run. The RNG can be particularly harsh sometimes.
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* If you're playing online you will find bodies of other players. You can spend ether to "Scavenge" them and receive a portion of their resources, or "Avenge" them to receive ether after defeating the enemy that killed them.
* If you're playing online you will find bodies of other players. You can spend ether to "Scavenge" them and receive a portion of their resources, or "Avenge" them to receive ether after defeating the enemy that killed them.
* In a pinch you can rest on the Helios to regain some health.


[[Category:Games]]
[[Category:Games]]