Spore: Difference between revisions
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* Everything you build is purely cosmetic with two exceptions: Being carnivore/omnivore/herbivore in the first stage determines many of your additional skills in all the other stages. Creature phase, but | * Everything you build is purely cosmetic with two exceptions: Being a carnivore/omnivore/herbivore in the first stage determines many of your additional skills in all the other stages. Creature phase, but doesn't help more. | ||
* To end the game: Look for the Sol system and a nearby wormhole will take you almost to the center of the galaxy. You need | * To end the game: Look for the Sol system and a nearby wormhole will take you almost to the center of the galaxy. You need at least interstellar drive 3. | ||
* Generally, being a Social player is easier than an Aggressive player. Siren Song, Fireworks and Black Cloud are broken and make those stages a breeze. Aggressive playthroughs are more fun IMO. Omnivore/adaptable players will have stronger Space Stage passives. | * Generally, being a Social player is easier than an Aggressive player. Siren Song, Fireworks and Black Cloud are broken and make those stages a breeze. Aggressive playthroughs are more fun IMO. Omnivore/adaptable players will have stronger Space Stage passives. | ||
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* Click your campfire with creatures selected to make them dance. | * Click your campfire with creatures selected to make them dance. | ||
* Take a few weapons | * Take a few weapons regardless of your alignment - all tribes after the first one are not big fans of you, so getting axes to fend off raids is a priority. | ||
* Civilization stage is boring as hell - 30 minutes of designing buildings, followed by zerg-rushing everyone until you can use your "I Win" ability. Blast through it asap, because Space Stage rocks. | * Civilization stage is boring as hell - 30 minutes of designing buildings, followed by zerg-rushing everyone until you can use your "I Win" ability. Blast through it asap, because Space Stage rocks. |