Spore: Difference between revisions

2 bytes added ,  26 July 2023
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*  Everything you build is purely cosmetic with two exceptions: Being carnivore/omnivore/herbivore in the first stage determines many of your additional skills in all the other stages. Creature phase, but more doesn't help more.
*  Everything you build is purely cosmetic with two exceptions: Being a carnivore/omnivore/herbivore in the first stage determines many of your additional skills in all the other stages. Creature phase, but doesn't help more.


* To end the game: Look for the Sol system and a nearby wormhole will take you almost to the center of the galaxy. You need atleast interstellar drive 3.
* To end the game: Look for the Sol system and a nearby wormhole will take you almost to the center of the galaxy. You need at least interstellar drive 3.


* Generally, being a Social player is easier than an Aggressive player. Siren Song, Fireworks and Black Cloud are broken and make those stages a breeze. Aggressive playthroughs are more fun IMO. Omnivore/adaptable players will have stronger Space Stage passives.
* Generally, being a Social player is easier than an Aggressive player. Siren Song, Fireworks and Black Cloud are broken and make those stages a breeze. Aggressive playthroughs are more fun IMO. Omnivore/adaptable players will have stronger Space Stage passives.
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* Click your campfire with creatures selected to make them dance.  
* Click your campfire with creatures selected to make them dance.  


* Take a few weapons no matter your alignment - all tribes after the first one are not big fans of you, so getting axes to fend off raids is a priority.
* Take a few weapons regardless of your alignment - all tribes after the first one are not big fans of you, so getting axes to fend off raids is a priority.


* Civilization stage is boring as hell - 30 minutes of designing buildings, followed by zerg-rushing everyone until you can use your "I Win" ability. Blast through it asap, because Space Stage rocks.
* Civilization stage is boring as hell - 30 minutes of designing buildings, followed by zerg-rushing everyone until you can use your "I Win" ability. Blast through it asap, because Space Stage rocks.
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