Onimusha: Warlords: Difference between revisions

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* Yeah, enemies do hit that hard. If you're not attacking, you better be blocking.
* Yeah, enemies do hit that hard. If you're not attacking, you better be blocking.


* If a hit is sufficiently strong enough when you block it, Sam loses his balance and is open for a follow-up. Those demons that carry axes love to do this shit, so either dodge or kill them quickly with magic.
* If a hit is sufficiently strong enough when you block it, Sam loses his balance and is open for a follow-up. Those demons that carry axes love to do this, so either dodge or kill them quickly with magic.


* If you attack just before an enemy hits you, you will murder the shit out of them in one hit and get a bunch of souls. Don't test it when you're about to die unless you really don't care about game overs.
* If you attack just before an enemy hits you, you will murder them in one hit and get a bunch of souls. Don't test it when you're about to die unless you really don't care about game overs.


* It may not seem like it at first, but you can block arrows, you just have to be facing the shooter since Sam won't automatically correct himself when you block like he would with a melee attack.
* It may not seem like it at first, but you can block arrows, you just have to be facing the shooter since Sam won't automatically correct himself when you block like he would with a melee attack.