Kingdoms of Amalur: Reckoning
- You can respec pretty much at will once you get a little bit into the game, so don't worry about screwing up your build.
- If you want any combat difficulty at all, play on hard.
- Blacksmithing plus sagecrafting will break the game pretty easily, but will put you in generic looking super-armor. A lot of folks recommend avoiding these skills because of those two things (breaking the game, removes the "oh man look at how great this unique sword/whatever looks that I just looted" factor).
- The faction side quests are generally better than the other side quests.
- The end of tree magic spells are pretty ridiculous (meteor & tempest), especially if you have plus to elemental damage gear.