ADOM: Difference between revisions

162 bytes added ,  20 January 2021
m
no edit summary
No edit summary
mNo edit summary
Line 1: Line 1:
* The [http://www.adomgb.info/ ADOM Guidebook] is a historically useful resource, though some information is outdated by now. [https://ancardia.fandom.com/wiki/ADOM_Wiki The ADOM wiki] has been maintained over the various patches.
* The [http://www.adomgb.info/ ADOM Guidebook] is a historically useful resource, though some information is outdated by now. [https://ancardia.fandom.com/wiki/ADOM_Wiki The ADOM wiki] has been maintained over the various patches.


* If you keep dying early on, try playing a troll, especially a troll barbarian or healer. They're tough enough to survive a lot of the early game gotchas the game will throw at you, though watch out for aging effects as they have short lifespans. In the long term, Wizards tend to be considered the strongest class for actually beating the game.
* If you keep dying early on, try playing a troll, especially a troll barbarian or healer. They're tough enough to survive a lot of the early game gotchas the game will throw at you, though watch out for aging effects as they have short lifespans. In the long term, Wizards tend to be considered the strongest class for actually beating the game, but also have an especially tough start.


* It's good to always have a ranged weapon equipped for some free shots at approaching enemies, at least some stones to throw if nothing else. In the same vein, even a spellcaster should be prepared having to engage in melee at times.
* It's good to always have a ranged weapon equipped for some free shots at approaching enemies, at least some stones to throw if nothing else. In the same vein, even a spellcaster should be prepared having to engage in melee at times.


* You can, and should, eat corpses. You can safely eat the corpses of most common creatures, with some exceptions like kobolds and normal rats.
* You can, and should, eat corpses. You can safely eat the corpses of most common creatures, with some exceptions like kobolds and normal rats.
* You can get a rough estimate of an unknown item's quality by checking how much a shopkeeper is willing to pay for it.


* Combat tactics can be changed on the fly with the F1-F7 keys without it consuming an action. Offensive tactics are especially useful when firing a ranged weapon for example, while casters tend to stay on the defense. Note that Berserk tactic prevents improving one's skill with shields, while Very Defensive/Coward tactics do the same for weapons. Coward also makes you move faster while very low on health.
* Combat tactics can be changed on the fly with the F1-F7 keys without it consuming an action. Offensive tactics are especially useful when firing a ranged weapon for example, while casters tend to stay on the defense. Note that Berserk tactic prevents improving one's skill with shields, while Very Defensive/Coward tactics do the same for weapons. Coward also makes you move faster while very low on health.
1,220

edits