Batman: Arkham Knight: Difference between revisions

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- Unless you really love the game or are insanely OCD (like me, on both counts) don't bother trying to 100% the game doing things you don't enjoy. Yes, I believe you get a little extra thing at the end, but it's no big deal and you can easily watch it on Youtube.
"* " Unless you really love the game or are insanely OCD (like me, on both counts) don't bother trying to 100% the game doing things you don't enjoy. Yes, I believe you get a little extra thing at the end, but it's no big deal and you can easily watch it on Youtube.


- Almost all of the batsuit upgrades are great, so make them a priority (save the divebomb ones for last). Make sure to get the twin and triple aimed batarangs from the gadget upgrades early since they are needed to help solve a lot of puzzles. I found most of the other gadget upgrades underwhelming. Also, early on get the special combo boost from the combat line (lets you do insta takedowns and special abilities at a combo of x5 instead of x8, one of the best skills in the game really). I also think critical strikes from the combat tree is important.
- Almost all of the batsuit upgrades are great, so make them a priority (save the divebomb ones for last). Make sure to get the twin and triple aimed batarangs from the gadget upgrades early since they are needed to help solve a lot of puzzles. I found most of the other gadget upgrades underwhelming. Also, early on get the special combo boost from the combat line (lets you do insta takedowns and special abilities at a combo of x5 instead of x8, one of the best skills in the game really). I also think critical strikes from the combat tree is important.