From Before I Play
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  • The one resource you are going to be short on is research parts. You will not get enough naturally to max out your research, so you should decide what researches to get. Here are my recommendations for each research tab:
  • Engines: You get two distinct paths. I recommend the top path that ends immediately with the 1x1 size Jet Drive Engine and buying a bunch of those. They are almost as fast as the final tiers of the bottom path and save you a lot of research parts. As well, because of their shapes, the large engines on the bottom path are awkward to fit into your ship, and even at the end you won't be able to use every engine slot efficiently with them. Finally, they work as damage insurance. If your hull gets damaged it X's out a random tile of your inventory, and anything within that tile gets broken until you repair it. If you have one of the big engines then taking 1 damage can completely wipe out your speed. If you have a bunch of little engines it isn't such a big deal to lose one of them. I took the bottom path and did not have enough research parts to max it out by the end of the game alongside all the other stuff I needed to research.
  • Rods: You will need to be able to fish up every type to get through the game. There are many mandatory quests that ask for a specific fish and you must have the appropriate rod to be able to get it. Most of them are only* acquired through research. The combination ones are more for convenience since it only takes a bit of time to go back to the shipyard and switch rods, but that does get annoying. There are a lot of options, but you can't really go wrong here as long as you don't completely neglect this page. I went for the combination coastal/shallow/mangrove/volcanic and abyssal/hadal/oceanic rods and was pretty satisfied.
  • Nets and crab pots: These are mainly for passive fishing which saves a lot of time from having to manually fish for money, at the expense of having to repair them from time to time. You get some free starter ones which are sufficient for the quests that need them, but the upgraded ones are much more profitable. These are not as crucial to research for the main quest as engines or rods, but they really help with affording upgrades. It's up to you which you prefer, nets are more convenient but you have to sacrifice some rod space, while with crab pots you have to spend more time fiddling with them. Personally I recommend the middle line of the nets since they have by far the highest passive yield.
  • There is only one sellable dredge treasure that is needed for a sidequest: The one requested by the distraught father in Little Marrow. Every other treasure that you can sell to the trader has no purpose other than selling, even if the flavor text suggests otherwise.
  • You should look around every island carefully. There is a lot of hidden optional stuff in this game and most of it you would only find by simply stumbling upon it while exploring. These will often give unique rewards you can't get anywhere else, including permanent passive upgrades, or really good unique equipment that bypasses the need for research. A lot of these don't need a dock or anything, just approach stuff that looks interesting and see if you get an interaction prompt.
  • There is no time limit, however there are a few time-limited side quests. If you come across any characters stuck on some random island away from civilization asking for help, you should consider making whatever they request a priority, or you might come back to find them dead. It's not a super tight timer but don't just forget about them and expect to be able to do them 2 months later after you beat the main story. Their time limit starts after you encounter them for the first time.
  • The game does not explain many of its mechanics. For example, the foghorn and light switch have hidden functionality that is never hinted at and is not obvious. So you should experiment with your tools in different situations.
  • All the stats you get from installing equipment stacks, even if doesn't seem like it would make sense. For example even if you have some big ultimate rod, you can throw on the basic 1x2 starting rod in a free spot to improve your fishing speed. So consider storing old gear instead of selling/destroying it unless you have something better of that size.
  • There is a hidden second ending. But you can get both endings on the same save file since the game does not save after you beat it.
  • When you use the telescope out at sea, make sure to turn your view with the right analog stick instead of the left. Using the left analog stick will physically turn your ship which takes up ingame time, like sailing around. Using the right analog stick is just like looking around and doesn't take ingame time.