Dragon Ball Xenoverse 2: Difference between revisions

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(Created page with "* Having a finished save from X1 provides a great jump start to leveling. Find the NPC who sells levels for zenny. * The story missions don't need to all be finished in a seq...")
 
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* Take advantage of the training area in the Room of Spirit and Time to check out how moves work and how much damage they do. Pose buffs tend to be disappointing. You will know through training.
* Take advantage of the training area in the Room of Spirit and Time to check out how moves work and how much damage they do. Pose buffs tend to be disappointing. You will know through training.
* When doing combos/chase follow-ups, etc, you can queue your inputs slightly, like you could in a normal fighting game. You don't have to wait for the previous animation to finish before you put in the next command. And, in fact, trying to do so will leave you literally incapable of pulling off certain combos.


[[category:Games]]
[[category:Games]]