Fire Emblem: Thracia 776: Difference between revisions

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-Your life is based on the Pursuit Critical Coefficient. Basically, if you're fast enough to double an enemy, the second attack's critical chance is actually the displayed critical chance, multiplied by a number between 0 and 5 unique to each character. Serenes Forest has what everyone's PCC is, and it's very important, because a character with a PCC of 5 will almost always crit.
-Your life is based on the Pursuit Critical Coefficient. Basically, if you're fast enough to double an enemy, the second attack's critical chance is actually the displayed critical chance, multiplied by a number between 0 and 5 unique to each character. Serenes Forest has what everyone's PCC is, and it's very important, because a character with a PCC of 5 will almost always crit.


* The game will never give you money. The only way to earn money is either through the arena, or selling stuff you have. This means the best way to keep your forces armed is to capture enemies and take their gear. When capturing, and holding a captured enemy, most of your important stats are halved. Learn to swap and drop TEMPORARYDASHCHARACTER if one character captures an enemy, a second can take the captured enemies inventory, take the captured enemy from the first character, and then drop them, meaning nobody is stuck holding onto an enemy. The way capturing works is that you can select it instead of attack if your build is higher than your enemies, and you'll then attack with halved stats. If you get the kill, the enemy is captured instead.
* The game will never give you money. The only way to earn money is either through the arena, or selling stuff you have. This means the best way to keep your forces armed is to capture enemies and take their gear. When capturing, and holding a captured enemy, most of your important stats are halved. Learn to swap and drop - if one character captures an enemy, a second can take the captured enemies inventory, take the captured enemy from the first character, and then drop them, meaning nobody is stuck holding onto an enemy. The way capturing works is that you can select it instead of attack if your build is higher than your enemies, and you'll then attack with halved stats. If you get the kill, the enemy is captured instead.


* Whenever you go indoors, your mounted units need to dismount. This lowers their stats (actually mounting increases stats, so a really strong unit can have max stats either way) and forced them to only use swords. Dragon Knights basically become useless dismounted.  
* Whenever you go indoors, your mounted units need to dismount. This lowers their stats (actually mounting increases stats, so a really strong unit can have max stats either way) and forced them to only use swords. Dragon Knights basically become useless dismounted.