Kingdoms of Amalur: Reckoning

From Before I Play
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- You can respec pretty much at will once you get a little bit into the game, so don't worry about screwing up your build.

- If you want any combat difficulty at all, play on hard.

- Blacksmithing plus sagecrafting will break the game pretty easily, but will put you in generic looking super-armor. A lot of folks recommend avoiding these skills because of those two things (breaking the game, removes the "oh man look at how great this unique sword/whatever looks that I just looted" factor).

- The faction side quests are generally better than the other side quests.

- The end of tree magic spells are pretty ridiculous (meteor & tempest), especially if you have plus to elemental damage gear.