Natural Selection 2: Difference between revisions

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== General ==
== General ==


- Always attack as a team. Once you've played for a while, you'll understand how to play solo. Even then you should attack as a team.
* Always attack as a team. Once you've played for a while, you'll understand how to play solo. Even then you should attack as a team.


- Attack the enemy's res points. Even if you have to go alone.
* Attack the enemy's res points. Even if you have to go alone.


- Listen to your commander. They see more than you do.
* Listen to your commander. They see more than you do.


- Buy a fucking mic and use it. The bare minimum of communication can mean the difference between winning and losing.
* Buy a fucking mic and use it. The bare minimum of communication can mean the difference between winning and losing.


== Marines ==
== Marines ==


- Buy a god damn welder. They cost 3 res and are very useful.
* Buy a god damn welder. They cost 3 res and are very useful.


- Don't run backwards. You move at half speed and are very easy to kill.
* Don't run backwards. You move at half speed and are very easy to kill.


- Jump physics don't work like you would think they do. When you jump you keep all of your momentum and can spin in mid-air to shoot things.
* Jump physics don't work like you would think they do. When you jump you keep all of your momentum and can spin in mid-air to shoot things.


- When someone is building watch their back instead of helping them build.
* When someone is building watch their back instead of helping them build.


- When mines are researched buy at least one set. They will one-shot a skulk without carapace. Lay them around buildings and chokepoints.
* When mines are researched buy at least one set. They will one-shot a skulk without carapace. Lay them around buildings and chokepoints.


- Only one person needs to stay behind at the start to build. Everyone else should spread out and take as much territory as fast as possible.
* Only one person needs to stay behind at the start to build. Everyone else should spread out and take as much territory as fast as possible.


== Aliens ==
== Aliens ==


- Run on the walls whenever possible as a Skulk. Get used to jumping off walls and objects for a speed bonus.
* Run on the walls whenever possible as a Skulk. Get used to jumping off walls and objects for a speed bonus.


- Mutating Gorge right when the game starts and dropping a tunnel in base and somewhere else is really useful. Be aware marines can use them too.
* Mutating Gorge right when the game starts and dropping a tunnel in base and somewhere else is really useful. Be aware marines can use them too.


- When putting down Clots as a Gorge, try not to completely wall off a doorway. Some of the bigger Aliens will be stuck on the other side if you do. Putting them down on Hydras protects them and the Hydras can shoot over them.
* When putting down Clots as a Gorge, try not to completely wall off a doorway. Some of the bigger Aliens will be stuck on the other side if you do. Putting them down on Hydras protects them and the Hydras can shoot over them.


- Be aggressive. The Marines are much better at defending than you are. If you don't understand why, just wait until what should have been a 15 minute game goes on for 45 minutes instead because of a Marine turtle.
* Be aggressive. The Marines are much better at defending than you are. If you don't understand why, just wait until what should have been a 15 minute game goes on for 45 minutes instead because of a Marine turtle.


[[Category:Games]]
[[Category:Games]]