Space Pirates and Zombies: Difference between revisions

m
Text replacement - ""* "" to "* "
m (Text replacement - "^-" to ""* "")
m (Text replacement - ""* "" to "* ")
Line 1: Line 1:
"* " The bonuses at each level of research are randomly generated with each new game. However, the total bonuses will always be the same by the time you max out a particular area of research. The distribution of blueprints is also randomized. So tech availability and the possibility of some fat bonuses at low research levels may affect your decisions.
* The bonuses at each level of research are randomly generated with each new game. However, the total bonuses will always be the same by the time you max out a particular area of research. The distribution of blueprints is also randomized. So tech availability and the possibility of some fat bonuses at low research levels may affect your decisions.


- After many patches and added features, every form of attack is at least worth trying. Lasers, cannons, missiles, mass bombs, drones, turrets, whatever. Just try to concentrate on one so you can keep up with new tech as you get it. You can always reset your research choices for what is a negligible amount of experience in the long run.
- After many patches and added features, every form of attack is at least worth trying. Lasers, cannons, missiles, mass bombs, drones, turrets, whatever. Just try to concentrate on one so you can keep up with new tech as you get it. You can always reset your research choices for what is a negligible amount of experience in the long run.