Shin Megami Tensei: Strange Journey: Difference between revisions
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Shin Megami Tensei: Strange Journey (view source)
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- <div class="spoiler">Go for the Neutral ending first. Both Law and Chaos skip some content, although Law skips less. Plus, Law/Chaos makes you fight Commander Gore, who will murder even a prepared party about a dozen times over.</div> | - <div class="spoiler">Go for the Neutral ending first. Both Law and Chaos skip some content, although Law skips less. Plus, Law/Chaos makes you fight Commander Gore, who will murder even a prepared party about a dozen times over.</div> | ||
-Kill anything with Macca Beam first. No exceptions. | - Kill anything with Macca Beam first. No exceptions. | ||
-For Demon Co-Op, go big or go home. A full team of four matched demons can do big damage, but if it leaves gaps in your skill sets, just go for wider coverage instead and don't worry about it. | - For Demon Co-Op, go big or go home. A full team of four matched demons can do big damage, but if it leaves gaps in your skill sets, just go for wider coverage instead and don't worry about it. | ||
-Demon Sources don't carry over to a New Game+. Use them up before the final battle, since NG+ resets the chances of getting them. | - Demon Sources don't carry over to a New Game+. Use them up before the final battle, since NG+ resets the chances of getting them. | ||
- | - Use those Life Stones and Revival Beads! If you're healing each time you hit a heal spot, it's ridiculously easy to rack up 99 of each by Sector C or D. | ||
- | - Sector C has a Jack Frost standing around one floor down from where you start. DO NOT MISS HIM; his side mission gives you one of the best guns in the game. | ||
- | - If you're getting your ass whipped by an enemy group repeatedly, try grabbing one of its members into your stock and then talking to that demon when it pops up in battle. Not only is this more reliable than running, you have a shot at getting cash, items, or a heal. | ||
-Speaking of armor, never ever ever equip anything that causes a weakness to Expel. You naturally pack immunity to it, and free immunity to an instant-death element is never worth whatever the armor grants. | - When you get to Bootes, make it your top priority to grab a couple of Beast Hooves from Katakirauwas (the floating pigs) and some DF Bootite. You WILL need to null Curse for the sector, because half the enemies know Mudo. | ||
- Speaking of armor, never ever ever equip anything that causes a weakness to Expel. You naturally pack immunity to it, and free immunity to an instant-death element is never worth whatever the armor grants. | |||
[[Category:Games]] | [[Category:Games]] |