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- Don't get too burned out going to every ? because there are too many in the map and by the 2nd map it'll suck all the enjoyment of the game out of you. You can "clear" the first map and I recommend doing it because there are a lot of places of power in the first map, but in the second map if you wander off the trail you'll get murdered by skulls and I've only found two places of power on the second map. | - Don't get too burned out going to every ? because there are too many in the map and by the 2nd map it'll suck all the enjoyment of the game out of you. You can "clear" the first map and I recommend doing it because there are a lot of places of power in the first map, but in the second map if you wander off the trail you'll get murdered by skulls and I've only found two places of power on the second map. | ||
- I'm not saying it's the wrong way to play, but if you go into the second map with the 'must uncover and do every single ? and quest' completionist-style than you're going to get very burned out and annoyed because almost everything off the paths are 10 levels higher than you are and you run through high-level areas to complete lower-level quests a lot. | - I'm not saying it's the wrong way to play, but if you go into the second map with the 'must uncover and do every single ? and quest' completionist-style than you're going to get very burned out and annoyed because almost everything off the paths are 10 levels higher than you are and you run through high-level areas to complete lower-level quests a lot. | ||
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- Hold down the attack button while on Roach to slow down time and line up your shot better. | - Hold down the attack button while on Roach to slow down time and line up your shot better. | ||
- Draining a Place of Power the first time gives you an Ability point. | |||
- Selling appropriate gear to the right merchants give more money. Blacksmiths pay better for weapons, armorers for armor etc. | |||
- You get the quest to go to Skellige well before you probably have wrapped up Velen. Feel free to do so. While there are a lot of higher levels areas in the isles, the quest level is not lying: There is stuff to do there at that level and you can fast travel freely back and forth. | |||
- If you go off the beaten path in some parts of Velen you will run into monsters way higher level that you. This is another hint that you shouldn't aim to "clear each map" before moving on. One possible exception is White Orchard, due to being a small map with a fair number of Places of Power. Clearing that sets you up nicely for the rest of the game. | |||
- You can expect to be around level 30-36 at the end of the game on a fresh game. | |||
- There are two "points of no return" in the game. They are very obviously signposted. | |||
- The "Makes the Axii sign more effective in dialogues" trait of that talent basicially means that it can affect groups. Without the trait, if you use Axii on a person surrounded by friends, the friends will call you on using it. It's a good early pick, but not exactly mandatory as long as you pay attention to when and where you use Axii in dialogue. | |||
- Winning a game of Gwent against anyone will give you a card the first time. There is a guy in Novigrad (near St. Gregorys bridge, the dude that sells respec potions) that will sell you a book, that you can use to keep track of which areas still have cards to be won. | |||
- If you have read a book, the contents is stored in your journal. You can sell any non-quest books without consequence after reading them. | |||
- If you dismantle items with runestones/glyphs in them, you get them back, at the expense of the item itself. | |||
[[Category:Games]] | [[Category:Games]] |