Tales of Maj'Eyal: Difference between revisions

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- You gain 3 stat points, 1 class skill point, and one generic skill point each time you level, except at multiples of 5 where you get a second class point and no generic point. You also receive a category point at levels 10, 20, and 36 to unlock any locked categories. Cornac, one of the Human races, has no racial skill tree but instead receives an additional category point, which can be extremely useful depending on class and build.
- You gain 3 stat points, 1 class skill point, and one generic skill point each time you level, except at multiples of 5 where you get a second class point and no generic point. You also receive a category point at levels 10, 20, and 36 to unlock any locked categories. Cornac, one of the Human races, has no racial skill tree but instead receives an additional category point, which can be extremely useful depending on class and build.


- Infusions and runes replace potions from conventional games TEMPORARY-DASH-CHARACTER there are virtually zero consumables in ToME. Instead, you apply runes or infusions to yourself, which give you an ability that you can activate on a cooldown. You start with 3 slots for these and can gain additional ones by spending a category point on them.
- Infusions and runes replace potions from conventional games TEMPORARYDASHCHARACTER there are virtually zero consumables in ToME. Instead, you apply runes or infusions to yourself, which give you an ability that you can activate on a cooldown. You start with 3 slots for these and can gain additional ones by spending a category point on them.


- Most races start with a regen infusion and a wild infusion that cures physical status effects. The regen infusion you start with is absolutely awful and should be upgraded as soon as you can (using an infusion if you already have the max value will allow you to overwrite one of your existing ones), but the wild infusion is really good and can often be kept all game long TEMPORARY-DASH-CHARACTER status effects are immensely powerful in ToME, especially Stun, and having an on-demand cure is extremely important. Of note is that wild infusions will randomly clear one status effect from the types it can hit, so it might ignore that 15 turn stun to clear the disarm with 1 turn left on your mage.
- Most races start with a regen infusion and a wild infusion that cures physical status effects. The regen infusion you start with is absolutely awful and should be upgraded as soon as you can (using an infusion if you already have the max value will allow you to overwrite one of your existing ones), but the wild infusion is really good and can often be kept all game long TEMPORARYDASHCHARACTER status effects are immensely powerful in ToME, especially Stun, and having an on-demand cure is extremely important. Of note is that wild infusions will randomly clear one status effect from the types it can hit, so it might ignore that 15 turn stun to clear the disarm with 1 turn left on your mage.


- You can right-click on any creature and click "Inspect Creature" to see their stats and abilities. This is extremely useful and helps make ToME remarkably accessible for a roguelike.
- You can right-click on any creature and click "Inspect Creature" to see their stats and abilities. This is extremely useful and helps make ToME remarkably accessible for a roguelike.


[[Category:Games]]
[[Category:Games]]

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