The Witcher 3: Wild Hunt: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 4: Line 4:


* You can use your crossbow underwater.
* You can use your crossbow underwater.
* The crossbow will auto-target whatever enemy you're focused on (the one whose healthbar is currently being displayed). Just click the "use" button with the crossbow equipped, no need to aim.


* Holding 'Block' lets you use the d-pad to switch between signs (on the PC you can mouse scroll whenever)
* Holding 'Block' lets you use the d-pad to switch between signs (on the PC you can mouse scroll whenever)
Line 16: Line 18:


* If you go off the beaten path in some parts of Velen you will run into monsters way higher level that you. This is another hint that you shouldn't aim to "clear each map" before moving on. One possible exception is White Orchard, due to being a small map with a fair number of Places of Power. Clearing that sets you up nicely for the rest of the game.  
* If you go off the beaten path in some parts of Velen you will run into monsters way higher level that you. This is another hint that you shouldn't aim to "clear each map" before moving on. One possible exception is White Orchard, due to being a small map with a fair number of Places of Power. Clearing that sets you up nicely for the rest of the game.  
* If you manage to kill a very high level monster (one marked with a red skull), the reward will either be an item you can't use yet, or scaled down to your level. Just wait until your level is high enough to fight them.


* You can expect to be around level 30-36 at the end of the game on a fresh game.
* You can expect to be around level 30-36 at the end of the game on a fresh game.
Line 21: Line 25:
* The "Makes the Axii sign more effective in dialogues" trait of that talent basicially means that it can affect groups. Without the trait, if you use Axii on a person surrounded by friends, the friends will call you on using it. It's a good early pick, but not exactly mandatory as long as you pay attention to when and where you use Axii in dialogue.
* The "Makes the Axii sign more effective in dialogues" trait of that talent basicially means that it can affect groups. Without the trait, if you use Axii on a person surrounded by friends, the friends will call you on using it. It's a good early pick, but not exactly mandatory as long as you pay attention to when and where you use Axii in dialogue.


* Winning a game of Gwent against anyone will give you a card the first time. There is a guy in Novigrad (near St. Gregorys bridge, the dude that sells respec potions) that will sell you a book, that you can use to keep track of which areas still have cards to be won.
* As far as Gwent tips, every merchant you can play cards with will give you a free card when you win, most innkeepers have cards in their inventory. If you go through the first area and part of the second you'll build up enough of a decent deck to slam pretty much anyone. You won't be able to beat the guy in the palace when you first meet him, but go back and take that bastard's card when you think you're ready.
 
* There is a guy in Novigrad (near St. Gregorys bridge, the dude that sells respec potions) that will sell you a book, that you can use to keep track of which areas still have cards to be won.


* If you have read a book, the contents is stored in your journal. You can sell any non-quest books without consequence after reading them.  
* If you have read a book, the contents is stored in your journal. You can sell any non-quest books without consequence after reading them.  
Line 34: Line 40:


* Don't worry about running out of alcohol to refill potions/bombs every time you rest, even casually looting random boxes will give you more you can use.
* Don't worry about running out of alcohol to refill potions/bombs every time you rest, even casually looting random boxes will give you more you can use.
* As far as general tips, every merchant you can play cards with will give you a free card when you win, most innkeepers have cards in their inventory. If you go through the first area and part of the second you'll build up enough of a decent deck to slam pretty much anyone. You won't be able to beat the guy in the palace when you first meet him, but go back and take that bastard's card when you think you're ready.


* Don't get too burned out going to every ? because there are too many in the map and by the 2nd map it'll suck all the enjoyment of the game out of you. You can "clear" the first map and I recommend doing it because there are a lot of places of power in the first map, but in the second map if you wander off the trail you'll get murdered by skulls and I've only found two places of power on the second map.
* Don't get too burned out going to every ? because there are too many in the map and by the 2nd map it'll suck all the enjoyment of the game out of you. You can "clear" the first map and I recommend doing it because there are a lot of places of power in the first map, but in the second map if you wander off the trail you'll get murdered by skulls and I've only found two places of power on the second map.
* I'm not saying it's the wrong way to play, but if you go into the second map with the 'must uncover and do every single ? and quest' completionist-style than you're going to get very burned out and annoyed because almost everything off the paths are 10 levels higher than you are and you run through high-level areas to complete lower-level quests a lot.


* You craft a potion once, you get a potion item with a certain # of charges (I think the charges are affected by your skills). When you meditate, any potions refill their charges if you have alcohol in your inventory, one per potion that needs to be refilled. You still need ingredients later because most potions have multiple upgrades that require the base potion as an ingredient, but you don't need to hoard flowers obsessively.
* You craft a potion once, you get a potion item with a certain # of charges (I think the charges are affected by your skills). When you meditate, any potions refill their charges if you have alcohol in your inventory, one per potion that needs to be refilled. You still need ingredients later because most potions have multiple upgrades that require the base potion as an ingredient, but you don't need to hoard flowers obsessively.
1,220

edits

Navigation menu