Assassin's Creed Syndicate: Difference between revisions
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* If you want an easy way to get at Bounty Hunt targets, make them panic from a distance. Send in Rooks to beat up their nearby buddies, or make some noise. They'll book it for a cart to try and make a getaway, giving you a much easier time for a discrete tackle and kidnapping. | * If you want an easy way to get at Bounty Hunt targets, make them panic from a distance. Send in Rooks to beat up their nearby buddies, or make some noise. They'll book it for a cart to try and make a getaway, giving you a much easier time for a discrete tackle and kidnapping. | ||
* Any kills made by the Rooks don't count against you for optional / mandatory "don't kill anyone" mission objectives. | |||
* The detection radius while you have a Kidnapped hostage depends on your walking speed. Don't just walk at a brisk pace, walk as slow as you can and the radius will drop to just shy of your PC and the hostage. | * The detection radius while you have a Kidnapped hostage depends on your walking speed. Don't just walk at a brisk pace, walk as slow as you can and the radius will drop to just shy of your PC and the hostage. |