Hitman: Blood Money: Difference between revisions

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== All About Missions ==
== All About Missions ==
* Never be afraid to take your time and explore the area. If you're the patient type, you can learn a lot just by chilling out in the map menu. Guard routes become apparent rather quickly, and that can often mean the difference between Terrorist and Silent Assassin. There are only two missions where there's an absolute time limit for an event; for the others, target behaviors are almost always on cycles.


* Some missions have dogs on them. Dogs count as witnesses if they see you doing something illegal. Yes, this affects your score. Stay away from them or find a way to...remove them.
* Some missions have dogs on them. Dogs count as witnesses if they see you doing something illegal. Yes, this affects your score. Stay away from them or find a way to...remove them.
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* Again, Shoving anyone over anything will kill them as an accident. It doesn't matter if the fall is a foot or a mile,  For a handful of targets, this is the only way to get an accident kill.
* Again, Shoving anyone over anything will kill them as an accident. It doesn't matter if the fall is a foot or a mile,  For a handful of targets, this is the only way to get an accident kill.


* Never be afraid to take your time and explore the area. If you're the patient type, you can learn a lot just by chilling out in the map menu. Guard routes become apparent rather quickly, and that can often mean the difference between Terrorist and Silent Assassin. There are only two missions where there's an absolute time limit for an event; for the others, target behaviors are almost always on cycles.
* If a mission has an elevator, that elevator is a magickal killcloset for 47. Figure out which one a target uses, enter the elevator, climb onto the roof and wait!


[[Category:Games]]
[[Category:Games]]
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