Warhammer 40,000: Rogue Trader: Difference between revisions

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* The first 3 respecs are free, after which they cost more each time. You cannot undo archetype choices, so plan accordingly.
* The first 3 respecs are free, after which they cost more each time. You cannot undo archetype choices, so plan accordingly.
* The game lets you inspect enemies for their stats/ablities in combat and generally expects you to do this to plan your actions (specially if you're not familiar with the game style/Owlcat games)
* There are side events where you have to make choices - with linked skill checks/costs and rewards/penalties. You can ask your crew for advice - which generally will alter some or all of the check difficult/costs and rewards/penalties vs if you pick an choice without asking. Sometimes the changes are for the better, sometimes not. You can also turn off the tooltip that shows you the rewards/penalties before you pick a choice - if that's your style.
* There are some environmental hazards in maps, that can cause damage/injury debuffs to characters in real time movement. Generally the best way to navigate around the hazards is to unlink your party (so they don't all move as a group) and move people through a character at at a time.
* In chapter 3, some of party members can get a permanent stat debuff due to story events. These can be removed on a per-character-basis, in chapter 3 via side quests, but if you advance past the chapter those stat debuffs are there for good.


[[Category:Games]]
[[Category:Games]]

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