The Bard's Tale: Difference between revisions

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* There are a lot of magic items that have special effects when equipped or used (e.g. a Bardsword gives a Bard unlimited songs when equipped). Unfortunately the game gives you no information or obvious feedback for most of them so you'll have to look them up online to see what they do.
* There are a lot of magic items that have special effects when equipped or used (e.g. a Bardsword gives a Bard unlimited songs when equipped). Unfortunately the game gives you no information or obvious feedback for most of them so you'll have to look them up online to see what they do.


* The game had an odd quirk: the monsters don't have a running hitpoint total. If a monster has 50HP and an attack does 15 damage, that attack has a 30% chance off killing the monster, otherwise it does nothing. This will result in some odd behaviors; tough bosses will sometimes go down in one hit, other times a monster may seem to be bugged and take forever to defeat.
* The game had an odd quirk: the monsters don't have a running hitpoint total. If a monster has 50HP and an attack does 15 damage, that attack has a 30% chance off killing the monster, otherwise it does nothing. This will result in some odd behaviors; tough bosses will sometimes go down in one hit, other times a monster may seem to be bugged and take forever to defeat. This has probably been replaced with a standard HP system in the remake.


[[Category:Games|Bard's Tale]]
[[Category:Games|Bard's Tale]]

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