6,157
edits
m (Text replacement - "TEMPORARYDASHCHARACTER" to "-") |
No edit summary |
||
Line 3: | Line 3: | ||
* Most of the class/race unlocks are simple progression (kill 1000 humanoids, defeat certain enemies, etc.) Some people just edit their profile for all the unlocks, but I enjoyed earning them all, so to each their own. | * Most of the class/race unlocks are simple progression (kill 1000 humanoids, defeat certain enemies, etc.) Some people just edit their profile for all the unlocks, but I enjoyed earning them all, so to each their own. | ||
* Don't play on Exploration. It gives infinite lives, which defeats a great deal of the purpose of the roguelike. Adventure gives enough lives that a single | * Don't play on Exploration. It gives infinite lives, which defeats a great deal of the purpose of the roguelike. Adventure gives enough lives that a single unfair death doesn't end a run. Roguelike, naturally, is a single life. | ||
* Bulwark and Berserker are newbie-friendly melee classes, while Alchemist is a good option for getting familiar with magic. Archmage is very easily unlocked and extremely strong, with a massive ton of options, but can be a little intimidating when you're just starting out. | * Bulwark and Berserker are newbie-friendly melee classes, while Alchemist is a good option for getting familiar with magic. Archmage is very easily unlocked and extremely strong, with a massive ton of options, but can be a little intimidating when you're just starting out. |