Warhammer 40,000: Rogue Trader: Difference between revisions

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(Updating for 1.3 and cleaning up a few of the other tips, removing/consolidating redundant ones.)
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== TL;DR ==
== TL;DR ==


* Owlcat have done a lot of work on fixing bugs, but it's still recommended you keep a couple of back-up saves and keep Toybox on hand just-in-case.
* Owlcat have done a lot of work on fixing bugs, but it's still recommended you keep a couple of back-up saves.


* Strong enemies usually have some sort of gimmick; If you're having trouble, read the enemy abilities.
* Strong enemies usually have some sort of gimmick; If you're having trouble, read the enemy abilities.
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* The "Secret" ending is much easier to achieve then previous Owlcat games.
* The "Secret" ending is much easier to achieve then previous Owlcat games.
* Strongly consider picking up the [https://www.nexusmods.com/warhammer40kroguetrader/mods/1 Toybox] mod.


== Character Creation ==
== Character Creation ==
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* A dual-wielding build is technically possible for any archetype, but the Bladedancer archetype (and party member) added by the first DLC is explicitly focused on a dual-swords style.
* A dual-wielding build is technically possible for any archetype, but the Bladedancer archetype (and party member) added by the first DLC is explicitly focused on a dual-swords style.
== Modding ==
* As mentioned, [https://www.nexusmods.com/warhammer40kroguetrader/mods/1 Toybox] is highly recommended, as it can do anything from tweak certain behaviors (like gender-locked romances) to letting you crowbar open bugged quests. How much or how little you use it is up to you, but you won't regret having it available.
* The other must-have mod is [https://www.nexusmods.com/warhammer40kroguetrader/mods/146 Modfinder], a utility for finding mods, installing them, and, notably, keeping them up to date.


[[Category:Games]]
[[Category:Games]]

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