Graffiti Kingdom: Difference between revisions

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(Created page with "* The dot you're required to place when drawing creature parts is the anchor point for the part you are drawing, ie place a dot on a shoulder then draw the arm out from that spot. * You can redraw any part on a creature except for the body, make sure you're happy with the body before getting too into a design as you cannot replace the body. * The in-game save "boxes" have 12 slots per box, you don't need to save individual Graffiti Creatures to separate boxes. * To l...")
 
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* Stars under an enemy's HP Bar indicates unlearned skills that enemy has, you obtain all of them when you copy that enemy.  
* Stars under an enemy's HP Bar indicates unlearned skills that enemy has, you obtain all of them when you copy that enemy.  
Charge is a Part/Function unlocked early on that is essentially "gun" as it will primarily allow for ranged attacks, this can be confusing as you may not have any "charge" type attacks learned yet.
 
* Charge is a Part/Function unlocked early on that is essentially "gun" as it will primarily allow for ranged attacks, this can be confusing as you may not have any "charge" type attacks learned yet.


* Alternatively if you learn a skill you can't use yet, you probably just need to unlock the part/function, those are unlocked through leveling up (ie Charge will be unlocked with leveling, but "Fire Shot" is a skill from copying an enemy)
* Alternatively if you learn a skill you can't use yet, you probably just need to unlock the part/function, those are unlocked through leveling up (ie Charge will be unlocked with leveling, but "Fire Shot" is a skill from copying an enemy)

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