Xenoblade Chronicles X: Difference between revisions

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== Tips for both the Wii U and Switch versions ==
== Tips for both the Wii U and Switch (definitive) versions ==


* Once you master the last class in a line you have access to that classes weapons for all other classes so there's no reason not to switch classes and try to master them all.  
* Once you master the last class in a line you have access to that classes weapons for all other classes so there's no reason not to switch classes and try to master them all.  
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* Don't pay to refuel your Skells if you're about to quit the game - it keeps passively refueling while you aren't playing, so if you quit for the night and come back in the morning you will have a full set of tanks across all your party's Skells.
* Don't pay to refuel your Skells if you're about to quit the game - it keeps passively refueling while you aren't playing, so if you quit for the night and come back in the morning you will have a full set of tanks across all your party's Skells.


* Don't accept the quest "The Repair Job" until you've been exploring and have a couple mining probes out already - it'll lock you out of other affinity and story missions until you complete it, but requires resources you can only get passively over time. Pretty soon you'll be drowning in them but if you start the quest asap you'll have to wait a bit
* Don’t do the "The Repair Job" affinity mission for Lin early unless you have <div class="spoiler">five white cometites</div> laying around, you only get them from FrontierNav mining probes and early on there are only a handful of easily accessible sites that even have a chance to drop them. If you DO end up taking the quest early, <div class="spoiler">you can also avoid having to wait for the white cometites just by saying the initial fix is good enough and you’re hungry for dinner. You’ll miss out on a minor Affinity ping and like 100XP, neither of which would take more than 30 seconds to get regardless.</div>


* The recommended level for a quest is always accurate to the combat you're required to do for it. If you need enemy drops the tracking will sometimes lead you to high level enemies that are closer to you rather than level appropriate enemies that are farther away, but if you check the map or explore you can always find someone closer to your level who drops what you need
* The recommended level for a quest is always accurate to the combat you're required to do for it. If you need enemy drops the tracking will sometimes lead you to high level enemies that are closer to you rather than level appropriate enemies that are farther away, but if you check the map or explore you can always find someone closer to your level who drops what you need
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* While basic missions from the console are mostly of the "collect 20 bear ass" style that you can ignore or work on in the background, keep an eye out for any missions that tell you to meet with someone in town, or have the name "Off the Record". The former point to bigger sidequests and sometimes need to be accepted before you can start them, and the latter are how you get the ability to unlock the various types of locked containers.
* While basic missions from the console are mostly of the "collect 20 bear ass" style that you can ignore or work on in the background, keep an eye out for any missions that tell you to meet with someone in town, or have the name "Off the Record". The former point to bigger sidequests and sometimes need to be accepted before you can start them, and the latter are how you get the ability to unlock the various types of locked containers.


== Tips for the Wii U version ==
* There is a pretty robust fast travel system that doesn't get really get highlighted. Probes, landmarks, and a lot of the city all have fast travel points attached, so save yourself some running around.
 
== Tips for only the Switch definitive edition ==
 
* The new instant cooldown button will let you burn through trash mobs very quickly, abuse it - the bar resets to full every encounter.
 
* Affinity gains are really high in this version, you won’t need to really worry about it much at all. If you need to bump up a character’s affinity level go clown some tyrants with them for five minutes.
 
* There are parts of the combat that don’t unlock until Chapter 5 - if you’ve got Arts that reference mechanics you don’t have access to yet, just ignore them for now.
 
* You now only get BP for characters you have unlocked, so if you don’t do recruit missions as the story progresses you will end up with a bunch of underpowered chumps. There’s enough characters in this that it’s a total non-issue for game difficulty even without accounting for the online Scout system, but it’s something to keep in mind.
 
== Tips for the original Wii U version ==


* If you have a disc copy you can go to the eShop and download DLC that installs game content to the hard drive.
* If you have a disc copy you can go to the eShop and download DLC that installs game content to the hard drive.

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