Monster Hunter Generations Ultimate: Difference between revisions

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* Because the game design is old as hell, progression is tied to completing a specific subset of quests (generally called key quests / urgent quests by the community). The game won't tell you that though, so here's the wiki that does: [https://monsterhunter.fandom.com/wiki/MHGU:_Village_Key_Quests Village Keys], [https://monsterhunter.fandom.com/wiki/MHGU:_Hunters_Hub_Key_Quests Guild hall keys]
* Because the game design is old as hell, progression is tied to completing a specific subset of quests (generally called key quests / urgent quests by the community). The game won't tell you that though, so here's the wiki that does: [https://monsterhunter.fandom.com/wiki/MHGU:_Village_Key_Quests Village Keys], [https://monsterhunter.fandom.com/wiki/MHGU:_Hunters_Hub_Key_Quests Guild hall keys]
* Raw damage is king in this game for every weapon except Dual Blades and Sword and Shield, it's almost always better to run a raw damage build thanks to crit boost being a thing (up to 40% extra damage on crit)
* The Gathering Hub quests are all beatable solo but the HP bloat is really high in G Rank, when you start to time out on G Rank hunts, it's time to make a crit build.


[[Category:Games]]
[[Category:Games]]

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