Undertale Yellow: Difference between revisions

no edit summary
No edit summary
No edit summary
 
Line 5: Line 5:
* The config menu has several accessibility features including Easy Mode. These features can be enabled and disabled whenever you open the game.
* The config menu has several accessibility features including Easy Mode. These features can be enabled and disabled whenever you open the game.


* Neutral Route requires one kill in order to achieve the route. It isn't bundled with Pacifist like in Undertale.
* Neutral Route requires at least one kill in order to achieve the route. It isn't bundled with Pacifist like in Undertale.


* That being said, the Neutral route is as worth playing as Pacifist or Vengeance/Kill Everyone.
* That being said, the Neutral route is as worth playing as Pacifist or Vengeance/Kill Everyone.


* Some of the boss's attack patterns in Vengeance/Kill Everyone assume you have fought the boss' pacifist or neutral variants. They're not impossible and it doesn't affect the story, but doing Vengeance first may be a challenge.
* Some of the boss' attack patterns in Vengeance assume you have fought the boss' pacifist or neutral variants. They're not impossible and it doesn't affect the story, but doing Vengeance first may be a challenge.


* In the Vengeance route, it is possible to hit an area's kill limit at a lower LV. This is bad for your stats, so try to aim for enemies that provide higher EXP. If you mess up, don't worry, it really isn't that much of a difference.
* Undertale experts might know that armor isn't always useful. However, Undertale Yellow's damage is calculated so that defense is critical for surviving later battles. Make sure to use accessories, and to keep equipping new ones.
 
* Picked up the Silver Scarf? Awesome, but it becomes useless by lategame. Wear it into the lategame and you will regret it.
 
* One vendor allows you to sell items. It is worth it to do so.
 
* The Necklace item really does have no use except for being sold. It gives you 100G when you do so, which is enough G to buy the last accessory in the game.
 
* The Pacifist and Vengeance bosses have healing acts at some point.


* Be careful on your Vengeance run in the <div class="spoiler">Steamworks</div>. Simply reaching <div class="spoiler">the giant computer room (the room before The Furnace and two rooms before the Axis battle)</div> without the kill limit reached will abort your run, and saving past there will lock the failure in.
* Be careful on your Vengeance run in the <div class="spoiler">Steamworks</div>. Simply reaching <div class="spoiler">the giant computer room (the room before The Furnace and two rooms before the Axis battle)</div> without the kill limit reached will abort your run, and saving past there will lock the failure in.