Momodora: Reverie Under the Moonlight: Difference between revisions

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(Created page with "* All active items refresh their uses to maximum upon saving. * If you encounter a friendly spider early in the game, don't be a jerk and kill it or you'll miss out on a merc...")
 
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* If you encounter a friendly spider early in the game, don't be a jerk and kill it or you'll miss out on a merchant selling arguably the most useful passive item in the game later on.
* If you encounter a friendly spider early in the game, don't be a jerk and kill it or you'll miss out on a merchant selling arguably the most useful passive item in the game later on.


* Defeating a boss without taking damage during the fight (self-inflicted health loss included) will net you an extra item. Some of these bonus rewards are quite useful, but none are by any means critical.
* Defeating a major boss without taking damage during the fight (self-inflicted health loss included) will net you an extra item. Some of these bonus rewards are quite useful, but none are by any means critical. Nameless mini-bosses have no extra drops.


* The effects of active items that temporarily increase your damage do not stack. Any boosts from passive items do stack with them however.
* The effects of active items that temporarily increase your damage do not stack. Any boosts from passive items do stack with them however.
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