Immortals Fenyx Rising: Difference between revisions

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* There are much tougher enemies, including unique ones, in various places - sometimes even in otherwise easy areas guarding chests etc. Unless it's part of a quest (and sometimes even then) you can always run away from enemies - so if you get into a fight you realise that you're going to lose then run away (summoning your mount and riding away or jumping off a cliff and gliding will almost always get you away - monsters only chase you so far if you can get a fair distance away and/or break LOS)
* There are much tougher enemies, including unique ones, in various places - sometimes even in otherwise easy areas guarding chests etc. Unless it's part of a quest (and sometimes even then) you can always run away from enemies - so if you get into a fight you realise that you're going to lose then run away (summoning your mount and riding away or jumping off a cliff and gliding will almost always get you away - monsters only chase you so far if you can get a fair distance away and/or break LOS)
* Upgrades to weapons affect all weapons of that type - it's not totally clear this is the case from the menu, but upgrading a sword upgrades _all_ swords.


* Any time you go back to the Hall of Gods, just upgrade everything, make more potions etc. Potion ingredients along with pomegranates (health) and blue mushrooms (stamina) respawn in the world over time so don't be afraid to use them any time you need to and just collect more whenever you run low.
* Any time you go back to the Hall of Gods, just upgrade everything, make more potions etc. Potion ingredients along with pomegranates (health) and blue mushrooms (stamina) respawn in the world over time so don't be afraid to use them any time you need to and just collect more whenever you run low.

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