Metro Exodus: Difference between revisions

Jump to navigation Jump to search
no edit summary
mNo edit summary
No edit summary
Line 3: Line 3:
* Like in the previous games there is a hidden morality system that decides which ending you get. For the good ending help people, don't kill people who aren't obvious bad guys (red reticle), knock out the others (yellow reticle) when necessary and remain stealthy for as long as possible.
* Like in the previous games there is a hidden morality system that decides which ending you get. For the good ending help people, don't kill people who aren't obvious bad guys (red reticle), knock out the others (yellow reticle) when necessary and remain stealthy for as long as possible.


* Besides this morality system there are also various factors that decide what happens to some of your squadmates. Don't concern yourself with these things for a first playthrough, unless want to follow a guide.
* Besides this morality system there are also various factors that decide what happens to some of your squadmates. The basics are - if you want your team to live, don't fight neutrals (highlighted in yellow when you aim at them). If possible, stealth right past them without knocking them out or getting shot at. If not possible, at least knock them out instead of killing the,


* NPCs are incredibly chatty and will talk forever. Listening to them is a big part of the game, you won't be constantly shooting.
* NPCs are incredibly chatty and will talk forever. Listening to them is a big part of the game, you won't be constantly shooting.


* Many stealth sections are based around advancing as far as you can without being detected to trigger a conversation that will make the enemies move on to more convenient spots.
* Many main-story stealth sections are based around advancing as far as you can without being detected to trigger a conversation that will make the enemies move on to more convenient spots.


* You can use your binoculars to scout out points of interest on the map. They will initially show up as question marks. Some of them will simply be a monster nest with one or two bodies that can be looted. It's not always worthwhile to clear out these nests just to get some scrap and the appropriate icon on the map.
* You can use your binoculars to scout out points of interest on the map. They will initially show up as question marks. Some of them will simply be a monster nest with one or two bodies that can be looted. It's not always worthwhile to clear out these nests just to get some scrap and the appropriate icon on the map.
1,220

edits

Navigation menu