Xenoblade Chronicles 2: Difference between revisions

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* Mercenary Missions are great for raising blade affinity at higher ranks, 50% of 3 affinity orbs per mission at rank 5, but terrible for raising trust.  
* Mercenary Missions are great for raising blade affinity at higher ranks, 50% of 3 affinity orbs per mission at rank 5, but terrible for raising trust.  
Certain orbs, like do X amount in a single hit or kill a UM will not gain affinity from these missions.
 
* Certain orbs, like do X amount in a single hit or kill a UM will not gain affinity from these missions.


* If you ever don't have a party of 3 characters keep doing the story until you have three characters again. Absolutely no sidequest is balanced around having less than a full party and you will get crushed. There is nothing missable to worry about.
* If you ever don't have a party of 3 characters keep doing the story until you have three characters again. Absolutely no sidequest is balanced around having less than a full party and you will get crushed. There is nothing missable to worry about.

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