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* For the sake of simplicity, plan to have a Cleric and a Priest. This way you'll have access to Heal+ and Revivify. | * For the sake of simplicity, plan to have a Cleric and a Priest. This way you'll have access to Heal+ and Revivify. Note that a character having more than 10/15 kills will ban them from these classes. | ||
* Charge is a spell which recovers more MP than it costs. It also does this at a range much greater than MP recovery items. | * Charge is a spell which recovers more MP than it costs. It also does this at a range much greater than MP recovery items. |
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