Tactics Ogre: Reborn
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- The WORLD system unlocks after you beat the game, which allows you to return to previous points in the story and make different choices. This means that missables are few and far between, as most things can be redone with a better result at the expense of time. However, if you want to make sure you have access to the most stuff as you progress, make sure you're checking the Warren Report Talk section and reading new entries when they come up. Some topics unlock new sidequests and areas.
- After the early game, major boss enemies can start with 4 of the card buffs. Meaning they can start with big damage up and MP regen, so they can spam finishing moves. Unless you like having your guys getting one-hit killed, it's a very good idea to have a few people carrying Brands of the Sacrifice to inflict Weaken and/or Echo Stones to inflict Spoilspell.
- On that same note, bosses aren't immune to Breached, so having some Dynast-King's Mead ready helps a lot to open them up to damage so you can kill them before they wear you down.
- There are some 1-on-1 boss duels, so make sure your Denam has a way to hurt the heavily-armored and either tank some damage or out-maneuver enemies.