Tales of Vesperia: Difference between revisions

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* Collecting all the fell arms will make things harder for you when you come to beat the game but it will probably be worth it.
* Collecting all the fell arms will make things harder for you when you come to beat the game but it will probably be worth it.
== Definitive Edition ==
* There are a TON of obtuse missables and some will lock you out of content. If you are worried about this, use a guide.
* The Synthesis gift DLC will clutter your crafting tabs if you open everything at once.
* The gift DLC is returned to you each playthrough.
* Boss Fights have a gimmick called "Secret Missions" where completing these rewards you with extra loot.
* Secret Mission 17 is missable. Stay at the Inn a few times when you are given canteens to cross the desert. You need <div class="spoiler">Mother's Memento</div>.
* You can complete Secret Missions later in the game, but you will not receive any experience, gald, or loot from them.
* Estelle can no longer become invulnerable in this version.
* Always carry Magic Lens and make it a habit to use them. Some bosses have to be identified twice since they have secondary phases.
* Cooking gets better later in the game. Always be cooking. Regarding the two new characters, <div class="spoiler">Patty has the highest success rate and Flynn has the worst</div>.
* The AI's strategy "Up to You" mostly only heals others at ~45% health.
* While in combat, bringing up the menu and pausing will cycle your playable character.
* Try to craft a Blue Sephira as soon as possible to help with Gald. The effect stacks.
* One endgame quest requires you to have fled battle 50 times. You can work on this at any time.
* Holding Up while using normal attacks will launch enemies. This is especially helpful when playing as Judy.
[[Category:Games]]
[[Category:Games]]