The Elder Scrolls II: Daggerfall: Difference between revisions

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* If a quest has a time limit, you will be told about it and make sure you complete the story quests within the limit or you could lock yourself out of completing the story, barring using console commands.
* If a quest has a time limit, you will be told about it and make sure you complete the story quests within the limit or you could lock yourself out of completing the story, barring using console commands.


If you want, you can enable Guild Quest Selection in the advanced options of DFUnity, this allows you to pick your quest from Guilds instead of having to decline random quests until you get the one you want.
* If you want, you can enable Guild Quest Selection in the advanced options of DFUnity, this allows you to pick your quest from Guilds instead of having to decline random quests until you get the one you want.


* I would also have the Game Console enabled just in case if you get frustrated during a quest or something bad happens, you can fix it in the console. Commands are here: https://en.uesp.net/wiki/Daggerfall_Mod:Daggerfall_Unity/Console
* I would also have the Game Console enabled just in case if you get frustrated during a quest or something bad happens, you can fix it in the console. Commands are here: https://en.uesp.net/wiki/Daggerfall_Mod:Daggerfall_Unity/Console