All public logs

Jump to navigation Jump to search

Combined display of all available logs of Before I Play. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)
  • 13:22, 24 June 2024 Ahobday talk contribs created page Fights in Tight Spaces (Created page with "* Don't expect to win the first few games you play: use them as opportunities to learn the mechanics, enemy patterns, and earn better cards. * Your goal should be to remove weaker cards from your deck and set up a deck with good synergy. Expect to have between 15 and 25 cards in your deck by the end of the game. It is okay (often preferred!) to skip card rewards if the options given don't contribute well to your deck. * Turn on the "Entity Data Always Available" option...")
  • 11:30, 15 June 2024 Ahobday talk contribs created page Crime Boss: Rockay City (Created page with "* Any mission you complete benefits your overall level. Even the tutorial. * Objects that are flashing are explosive and have a massive damage radius. Same for vehicles. I'd shoot explosives on sight during loud missions. * Standing on a vehicle is dangerous without human players supporting you. * The unlocks you get for leveling your Boss can give you more options for the Roguelite campaign. If you have a higher tier crew to pick, do it. That puts them in the recruit...")
  • 21:15, 8 June 2024 Ahobday talk contribs created page Coromon (Created page with "* It takes a while before the game explains the mechanics in detail, so don't worry too much about the long term strategies and keep playing at least until you get the second pile of books from the Hayville library (unsurprisingly it's mostly just Pokemon). * Solving the library quiz gives you an XP share item (lazy gem) which is handy to keep your benchwarmers leveled up. The second library quiz gives a sloth gem which is even stronger. There's another early sloth gem...")
  • 15:03, 24 May 2024 Ahobday talk contribs created page Mullet MadJack (Created page with "* The mode that removes the time limit and gives you a standard health bar neglects to mention that checkpoints do not heal you like they would on all other modes. Enemies will not give you any health upon defeating them, either, unless it's a finisher. You're reliant on the vending machines to keep you alive for the duration of the chapter, so even if everything does reduced damage, be careful. * If there is a pit of some kind and an enemy is on the other side, they ca...")
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)