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Show new changes starting from 23:24, 12 November 2024
 
 
 
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12 November 2024

  • The Last Stand: Aftermath 13:39 +571Ahobday talk contribs
  • N Drova - Forsaken Kin 13:38 +660Ahobday talk contribs(Created page with "* The Remenants and Nemeton have identical trainers so just pick the faction whose ideology appeals to you. * Doing the ripper quest at the Inn will get you the very first real set of armor in the game. * Try to focus on one melee weapon type. The final skills in each tree cost a lot of LP. * At least in Chapter 1, don't explore too much and just do quests that are near the road and join one of the factions. Almost every big ruin is part of the main plot later on. *...")
  • N The Last Stand: Aftermath 13:37 +2,605Ahobday talk contribs(Created page with "* As you're starting out, you should prioritize the upgrades that allows you to use the radios that you level up your characters from without having to use a battery on them. After that, you can focus on things that make life convenient like backpack upgrades, searching for items more efficiently, or gaining access to areas that you normally would not be allowed to visit on the playing field. * Even when you're all buffed out after some runs, you shouldn't expect to sur...")

11 November 2024

  • Crime Boss: Rockay City 22:46 +1,028Ahobday talk contribs
  • N Metal Slug Tactics 22:45 +2,331Ahobday talk contribs(Created page with "* Movement is king. It generates Adrenaline and Dodge, both of which you will want in abundance. It's usually a good idea to move each unit as far as they can go, into cover if possible. Everyone has a specific trigger to gain bonus moves, so try to capitalize on that so you can move your maximum distance or close to it, then use a bonus move to get to cover. * As usual with these types of games, action economy is incredibly powerful. When presented with unit upgrades,...")

10 November 2024