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  • 11:03, 1 October 2022Backworlds (hist | edit) ‎[933 bytes]Ahobday (talk | contribs) (Created page with "* You don't need to finish each puzzle to finish the game / make progress, if something's not clicking there's nothing stopping you from moving on (after the short and pretty straightforward intro/tutorial) * The story is extremely minimal / light. Don't push through the puzzle gameplay of you're not enjoying it - there is only more puzzle gameplay * The white / colourless puzzles are end-game content * After the introduction there are no hints / instructions (or they...")
  • 11:01, 1 October 2022Deathverse: Let It Die (hist | edit) ‎[1,782 bytes]Ahobday (talk | contribs) (Created page with "* Movement is like LID except there is no stamina to concern yourself with, so you can sprint as long as you want. This also means so can everyone else. There is also a wall jump to reach higher ledges and fall damage does not exist. * Familiarize yourself with your given weapon. The game hands you the machete to start with (which is the most straightforward weapon class of the five currently available at time of writing) and there's a training room with all sub-weapons...")
  • 11:00, 1 October 2022Symphony of War: The Nephilim Saga (hist | edit) ‎[1,708 bytes]Ahobday (talk | contribs) (Created page with "* All units do full damage regardless of what rank they're in, and all units behave the same way on offense no matter where they're positioned in a squad. You can freely put heavy infantry units in the back rank to intercept rogues and assassins without compromising your offense. * Magic units will have decreased efficacy the more times they activate in a single turn. This is why your priestess seems to be healing for less and less and you're getting more nervous as an...")
  • 14:46, 29 September 2022Phantom Doctrine (hist | edit) ‎[1,773 bytes]Ahobday (talk | contribs) (Created page with "* Outside of missions, lone agents are vulnerable to getting ambushed, so make sure you have your agents travel in teams of two. There are some guaranteed ambushes at a few points as well, so make sure to have all your agents geared up. * You want to spread your teams around the map as much as possible so you can respond to suspicious activities fast enough to interrupt enemy ops or perform tactical recon. * Carrying agents, whether friendly or hostile, pauses their bl...")
  • 15:42, 28 September 2022Sonic Adventure 2 (hist | edit) ‎[5,583 bytes]Ahobday (talk | contribs) (Created page with "== General Advice == * Always interact with the Omochao robot by touching him (NOT grabbing him), although a lot of times he gives superfluous explanations, there are moments where he'll give extremely important information so always interact at least once when you see one. * The game's content is heavily tied to score ranking and replayability, even if you're not into 100%ing games, it is highly recommended that you at least try to replay the first missions of the sta...")
  • 09:50, 26 September 2022PlateUp! (hist | edit) ‎[294 bytes]Ahobday (talk | contribs) (Created page with "* To get a dishwasher, you first need a Research Desk. Research the sink to get a Wash Basin (no other sink will work) and research the wash basin to get a Dishwasher. However the dishwasher is pricey and may not be as much of a benefit as other sinks in every circumstance. Category:Games")
  • 13:01, 25 September 2022Return to Monkey Island (hist | edit) ‎[428 bytes]Ahobday (talk | contribs) (Created page with "* As usual in Monkey Island games, you can't die* or put yourself in a position where you can't complete the game. Experiment with items and dialogue to your heart's content. * Unlike earlier installments, sometimes you'll have to repeat the same action a few times to actually solve a puzzle. * There's no penalty or loss of achievements for using the hint system (once it appears) * Double click to run. Category:Games")
  • 11:22, 22 September 2022Guild Wars (hist | edit) ‎[1,093 bytes]Ahobday (talk | contribs) (Created page with "* The only fully missable title in the game is Legendary Defender of Ascalon, which you get for reaching max level 20 before moving onto the main game with a Prophecies character. The cutoff point is a quest from Sir Tydus after acquiring your secondary profession that takes you out of the tutorial area. The game will ask for confirmation that you are ready. * When you first unlock a skill it is permanently unlocked for the account. It can then be used for any PVP only...")
  • 12:19, 19 September 2022Crusader Kings III (hist | edit) ‎[674 bytes]Ahobday (talk | contribs) (Created page with "* The tutorial is mandatory if you want to know what's going on. * As a beginner it's best to pick a ruler/nation that starts off with a lot of resources. * The lifestyle choice you make at the beginning is basically your character class. How you perform in some situations depends on your lifestyle etc. * You can make up whatever shortcomings your character has with the right council members. * Some of the problems with wars can be reduced by investing in your men-at...")
  • 15:13, 15 September 2022Phantasy Star Online 2 New Genesis (hist | edit) ‎[1,910 bytes]Ahobday (talk | contribs) (Created page with "* Once you get the opportunity to get skill points from the places that give you them upon the first clear, they're account-wide rather than per character, so if you make another character, you can get a head start. * In a similar vein, sometime if you accept a side task and you've already fulfilled the objective as your current character, the NPC will go "oh, okay then" as you auto-complete it. For example, when one NPC tells you to check out some training area that yo...")
  • 17:55, 14 September 2022Disney Dreamlight Valley (hist | edit) ‎[245 bytes]Ahobday (talk | contribs) (Created page with "* The recipe autofill will pick which fish/vegetable/etc to use with no regard for what you want to keep. Also, seaweed is a vegetable that you will need a lot of. * Crafting stations can use items that are stored in chests. Category:Games")
  • 19:21, 9 September 2022Wildermyth (hist | edit) ‎[1,696 bytes]Ahobday (talk | contribs) (Created page with "* I try to build a main party of 2 warriors, 2 rogues, and a mystic as soon as I can. But 2 mystics, 1 rogue may or may not be more optimal. * Your mystics are vital for setting up flanking strikes - interfuse with an object behind an enemy, and even if you whiff hitting with it, attacks from your advancing melee units become guaranteed hits. Their crowd control can also be a lifesaver. * Rogues are best when stealthed, as when in stealth they ignore armor, so a rogu...")
  • 10:02, 21 August 2022The Ascent (hist | edit) ‎[2,200 bytes]Ahobday (talk | contribs) (Created page with "* I personally recommend investing in one color type of stats, while splashing some points into health and energy as you feel you need them. Try to compliment the stat color you invest in with the same color active powers, as those powers get bonuses the more points you have in that stat color category. * The early game weapons are all pretty basic but you start getting some fun stuff mid-game. Don't be afraid to do a little upgrading to early weapons you find comfy bu...")
  • 19:38, 15 August 2022Cult of the Lamb (hist | edit) ‎[1,639 bytes]Ahobday (talk | contribs) (Created page with "== Cult == * Plants seem to always return their seeds after harvest so don't be afraid to plant a big farm. Also, get a farm going. * Throwing up as a side effect of a meal is not bad so long as you are there to clean up. Pooping is a bonus for harvests. The food side effect you have to watch out for is sickness, since it takes pawns out of commission. * Cultists will eventually get old and die, so its good to have ways to make them still useful once they get feeble a...")
  • 19:36, 15 August 2022Earth Defense Force 5 (hist | edit) ‎[1,373 bytes]Ahobday (talk | contribs) (Created page with "* Fencer melee weapons are actually surprisingly effective, don't be scared off trying them as both the tankiest class and 2nd most mobile. The shields are also very effective and most are capable of "reloading" once their charges depleted which isn't super obvious. * It's not totally necessary but highly recommend having at least one Fencer or Wing Diver in play to collect armor and weapon boxes in any given mission. * Don't let Ranger and Air Raider early weapons thr...")
  • 07:45, 10 August 2022Fire Emblem Warriors: Three Hopes (hist | edit) ‎[917 bytes]Ahobday (talk | contribs) (Created page with "* Resetting your level back to 1 seems a very "why would I do that?" option, but it does play into stat growth as far as I can tell. More advanced classes have better growth than the base ones, so you can gain more in the long run by resetting after trading up (provided you can be bothered to re-level or have the gold to pay for the levels). It also can give you an edge if you want to respec someone from physical to magical classes or vice versa by letting them gain more...")
  • 08:25, 6 August 2022Dinkum (hist | edit) ‎[2,907 bytes]Ahobday (talk | contribs) (Created page with "''These tips apply to the Early Access release.'' * The world is randomly generated, so your map will be different than everyone else's, however the biomes will be in generally the same locations. * The yellow flowers you will see right when you start are an excellent way to get early cash from John so you can purchase tools. * You can cook fruit and meat on campfires and improve the health/energy it refills. * Digging will hold the dirt on your shovel. If you want t...")
  • 15:36, 30 July 2022Xenoblade Chronicles 3 (hist | edit) ‎[1,654 bytes]Ahobday (talk | contribs) (Created page with "* The game is generally good at explaining systems/concepts, and stores all of its tutorials in the tips menu. * At a certain point a few hours into the game, you meet a trader and the game tells you it will auto-sell any sell-only loot from then on. In case it's not clear, this happens at the end of every fight, not only when you speak to a trader. You'll see, after a fight, that some loot automatically flies towards your character and you're told how much money it was...")
  • 09:46, 11 July 2022Neon White (hist | edit) ‎[1,449 bytes]Ahobday (talk | contribs) (Created page with "* You'll want to spend time thinking about each level's routing to get the Ace ranking. If there's a notably open area or sightline to an enemy in a level, it was almost certainly put there for a reason. Similarly, long platforming segments without any enemies probably have some method of skipping most or all of them. * Every stage has a secret ranking above Ace for beating the developer time. * Destroying enemy projectiles will give you a small speed boost. * You can...")
  • 09:08, 28 June 2022Ultima Underworld II: Labyrinth of Worlds (hist | edit) ‎[2,630 bytes]Ahobday (talk | contribs) (Created page with "There's no hand-holding. No quest journal, no arrows pointing the way. If you're not playing with a hint book by your side, you'll need to really think. It's pretty hard. Easy difficulty is for the average guy, normal is for grognards. There's no level scaling. You will bump into monsters you can't beat at that time. For example, right inside the entrance to the sewers is a headless. it will murderize you at normal difficulty, and is very tough even at easy. Avoid it and...") originally created as "Ultima Underworld 2: Labyrinth of Worlds"
  • 11:21, 21 June 2022Generation Zero (hist | edit) ‎[2,252 bytes]Ahobday (talk | contribs) (Created page with "* Schematics are the name of the game, most of which can be found at various locations, but some will be in un-labeled places (like in the back of a police car). There's a lot of them and if there's something specific you're looking for then you probably want to look at this map: http://mathartbang.com/deca/gz/map.html. Note that as of this post the HEDP rounds for the recoilless rifle is currently bugged and unobtainable. * Weapons and (most) attachments will have a 1-...")
  • 09:12, 18 June 2022Ghostwire: Tokyo (hist | edit) ‎[4,026 bytes]Ahobday (talk | contribs) (Created page with "* Trader Nekomata have quite a few features that are never described. They are fast travel points, and their map icons will show a checkmark if you have an item they want. Also, talking to them opens up the trading menu, but each one also has their own shop through which they sell music, photo poses, clothes, and either KK Notes or Magatama for a premium. * Don't ignore dogs and cats. If you pet a dog they will follow you around for a while and bark if there are Visitor...")
  • 17:36, 13 June 2022Killer7 (hist | edit) ‎[1,217 bytes]Ahobday (talk | contribs) (Created page with "* There are two kinds of blood, Thin and Thick. Thin is used for healing and abilities and you get some every time you damage/kill an enemy, Thick is experience points and you only get it when you kill an enemy via weakpoint. * There is a limit to how much Thick Blood you can get in each stage. The blood machine will jam and close up for the rest of the level when this happens. Speed, Waiver, and Critical are the best things to focus on first. * Once unlocked, you perf...")