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Combined display of all available logs of Before I Play. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
  • 14:14, 25 October 2025 Kanfy talk contribs created page Summon Night Swordcraft Story 3: Stone of Beginnings (Created page with "* Each weapon type has a variety of attacks depending on things like which direction button you're pressing, whether you're holding down the attack button (possibly together with a direction button), or if you're sprinting (by pressing left or right twice). There's also some variation between weapons of the same type, like between light and heavy spears. * Some weapon passives and abilities require combinations or multiples of specific weapon upgrade materials, though i...")
  • 11:52, 11 September 2025 Kanfy talk contribs created page Hollow Knight: Silksong (Created page with "* Like in the previous game, you can double-tap the map button to directly open the full map, and quitting to the main menu returns you to your last checkpoint. * Shell Shards, the small rock-looking things most enemies drop, aren't a currency or a crafting material but rather the resource used to refresh your sub-weapon stocks once you start finding them. It's well worth making active use of them, they substantially improve your damage output and combat options. * It'...")
  • 16:42, 24 August 2025 Kanfy talk contribs created page DreamWeb (Created page with "* The vast majority of random stuff you can pick up is useless. Consider what might be of legitimate practical use and pay attention to the game's descriptions of things when you try to "Use" them and you should largely be fine, the game doesn't veer especially far into bizarre adventure game logic. * Avoid dropping anything that seems remotely important in places that seem like you might not be able to access later, primarily meaning the locations where your targets ar...")
  • 17:45, 15 August 2025 Kanfy talk contribs created page Elden Ring: Nightreign (Created page with "* The listed damage number shown when you pick up a weapon already has all relevant scaling calculations included. The individual characters' stat scalings can be checked from the Visual Codex. * A small arrow appearing next to your level in the top left corner indicates having enough Runes to level up. * Unlike in base Elden Ring, the resistance bonuses from the various Bolus items are permanent for that run and elemental greases can be used even with weapons with a b...")
  • 06:43, 27 May 2025 Kanfy talk contribs created page Jagged Alliance: Deadly Games (Created page with "* A few notable changes from the first game: You can now save and load the game at any point, characters can now shoot while crouching, and mercs recover some health automatically between missions. * A handful of mercs now have a minimum quota for personal kills they have to meet or they'll quit. Notably this includes Leech and Fidel, one of the better marksmen and explosive experts, respectively. * All missions also have time limits by default, which can be disabled whe...")
  • 14:32, 2 May 2025 Kanfy talk contribs created page King's Bounty: Warriors of the North (Created page with "* Like with Orcs on the March in the previous game, '''make sure to switch to Ice and Fire in the main menu before starting a new game''' if you want to include the additions from it, like ice elves and creature leveling. * The game can be crash-prone, so make it a habit to save often. * Unlike in the previous games, all damage can now crit, including spells and creature abilities, making crit-boosting effects stronger overall. Spell effects like Bless and Precision no...")
  • 11:23, 26 March 2024 Kanfy talk contribs created page Oddworld: Abe's Oddysee (Created page with "* When playing on PC, the fanmade open source [https://aliveteam.github.io/ R.E.L.I.V.E. engine] is recommended to fix a variety of compatibility issues with this game and Abe's Exoddus. * Ducking down at suspicious spots and rolling at walls are key for finding most secrets. That said, even the starting area is littered with endgame difficulty secret areas which makes the optional challenge of rescuing all mudokons on a first playthrough very challenging, even with a g...")
  • 13:44, 10 July 2023 Kanfy talk contribs created page Command & Conquer: Renegade (Created page with "* The fanmade [https://www.tiberiantechnologies.org/downloads Tiberian Technologies scripts] are probably required to run the game on a modern PC. * If playing on a high resolution, enabling the "Double HUD" option from the configuration program (wwconfig.exe) increases the HUD size and lets you see the radar and thus enemy positions properly. * Enabling "Lock Vehicle Camera to Turret" from the config or in-game options allows for easier vehicle aiming without having t...")
  • 12:28, 24 March 2023 Kanfy talk contribs created page The Last of Us Part II (Created page with "* Wait until you get more skill trees before using your pills. Especially at the start the first skill tree you have to spend a lot of pills to get to increased health, and it's not really worth it. * Minor skill tree spoilers: <div class="spoiler">Silencers are OP and should be gotten immediately, melee upgrades are really good, any skills that you craft new stuff are good because you can spend more materials.</div> * Clickers are way better at spotting you than in th...")
  • 12:11, 24 March 2023 Kanfy talk contribs created page Mobile Suit Gundam: Battle Operation 2 (Created page with "'''First week''' * The first day you play, make sure you have a few solid hours before the daily reset (20:00 UTC) * Play through a few of the tutorial missions to get yourself comfortable with the basic gameplay * Visit the hangar and put a mobile suit in there. It takes forever to get anything out of it, and you can still play with the suit while it upgrades, so get started early * Make sure to jump into some quick matches and try to complete your daily missions every...")