All public logs

Combined display of all available logs of Before I Play. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

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  • 12:33, 7 October 2025 Ahobday talk contribs created page Ghost of Yotei (Created page with "* It's a good idea to beeline for the weapon masters to unlock all of the primary weapons, which means dipping into each of the branching main story paths just long enough to reach the new regions before you do much else. This is because each primary weapon is strong against a different enemy weapon type, and enemies aren't shy about pulling out weapons you don't yet have the means to punish. Category:Games")
  • 12:32, 7 October 2025 Ahobday talk contribs created page Persona 5 Tactica (Created page with "* Elemental magic serves a different purpose here than it does in the mainline games. There's no concept of weakness or resistance here; rather, the elements are differentiated by the status ailments they inflict. The purpose of attack magic in this game is to a) neutralize enemy cover (Curse, Wind, Fire, Psychic, and Nuclear), b) mitigate incoming damage on the enemy turn (Forget, Elec, Ice, Bless, and Sleep), and c) hit enemies that are out of line-of-sight from your g...")
  • 07:58, 26 September 2025 Ahobday talk contribs created page Life Is Strange: Before the Storm (Created page with "* Unlike in the first Life is Strange, you do not have the ability to rewind time if something goes wrong. However, the game is rather forgiving in this case, as there really isn't any wrong decision you can make. Each playthrough will be different, based on the choices you make. * Don't worry about beating every talk back session that you come across, as most of the time, you'll get the same effect if you lose. For example, trying to convince Skip to let you into the d...")
  • 15:45, 16 September 2025 Ahobday talk contribs created page Lost Eidolons (Created page with "* Each character has a list of skills that can be swapped in or out, which the game never actually explains. Don't be like me and discover this in chapter 27 just before starting the final battle. Category:Games")
  • 09:48, 13 September 2025 Ahobday talk contribs created page Majesty (Created page with "= General Advice = * Clicking the info button on units and buildings will show you useful gameplay information, not just flavor text. * The backspace key will instantly focus the map on the most recent event. This is useful for quickly reacting to things like hero deaths and refreshing events with a fixed duration (which usually play an audio cue to inform you they're finished). * A Blacksmith will reduce building and upgrade costs by 5%, and a Library will do the sam...")
  • 09:46, 13 September 2025 Ahobday talk contribs created page Ittle Dew 2 (Created page with "* There are way more secrets in this game than you think. If you want to find them, pay very close attention to NPC dialogue and environmental details, especially in the central town area. Category:Games")
  • 09:46, 13 September 2025 Ahobday talk contribs created page Cuphead (Created page with "* Spread Shot and Smoke Bomb should be your first purchases. They're useful in almost every fight. * Chaser is a bit of a trap; it's useful against some evasive enemies, but the lowered damage is rarely worth it, and it can get confused by minions and breakable objects in some fights. It's usually worth learning how to aim with a stronger weapon if you can. * There are hidden coins in the overworld, not just in the run'n'gun stages. They're usually very well-hidden or...")
  • 17:20, 12 September 2025 Ahobday talk contribs created page Unworthy (Created page with "* Talk to NPCs multiple times until you've exhausted all their dialogue. * You will not get the true ending on your first playthrough. Don't worry about it, all it unlocks is an extra boss fight. If you want to know how to unlock it: <div class="spoiler">Avoid fighting Gaston (the boss of the Gardens). There's an alternate way into the Spire Dungeon that will let you bypass him.</div> Category:Games")
  • 17:19, 12 September 2025 Ahobday talk contribs created page Death's Gambit (Created page with "* A Strength build is recommended for a first playthrough. Almost all shields have a Strength requirement, so you're going to need to level Strength anyway if you want to use a decent shield. There's also a wider variety of Strength-based weapons than Finesse-based ones. ** And you will almost certainly want a good shield, because blocking and countering is extremely powerful. Learn how to do it early and you can trivialize a lot of bosses. * Don't worry about the Will...")
  • 11:52, 11 September 2025 Kanfy talk contribs created page Hollow Knight: Silksong (Created page with "* Like in the previous game, you can double-tap the map button to directly open the full map, and quitting to the main menu returns you to your last checkpoint. * Shell Shards, the small rock-looking things most enemies drop, aren't a currency or a crafting material but rather the resource used to refresh your sub-weapon stocks once you start finding them. It's well worth making active use of them, they substantially improve your damage output and combat options. * It'...")
  • 09:31, 11 September 2025 Ahobday talk contribs created page Threads of Fate (Created page with "* The game doesn't present a preferred route order, but Rue's story is a straightforward JRPG adventure, and Mint's story is a comedic take on that adventure. Take this into account if you plan on playing both routes and choose the order that suits your preference. * Look into the alleyways between buildings in Carona. They aren't clearly marked but they lead into side areas that you'll have to visit later. * At Tonio's shop, only buy the most expensive equipment avail...")
  • 13:52, 10 September 2025 Ahobday talk contribs created page Doom: The Dark Ages (Created page with "* Your shield will block 360 degrees, not just the direction you're facing. Keep it up while running away to grab health to avoid getting shot in the back and you can also parry attacks from behind if you guess the timing right. * Your shield abilities and reflected attacks only trigger off of parried hell surge projectiles, but when browsing upgrades remember that any reference to hell surge attacks also includes the melee version. I got very used to the idea it only a...")
  • 20:03, 7 September 2025 Ahobday talk contribs created page Hell Is Us (Created page with "* Unless you have an amazing memory, you will need to take physical notes to supplement what your in-game tablet keeps track of. * You will not be able to do everything in an area the first time you visit. * You can travel between areas just about any time you want. * If you have the means to complete a side objective you should probably do it before progressing the story. Some side objectives can be failed if you wait too long. Category:Games")
  • 20:02, 7 September 2025 Ahobday talk contribs moved page Brány Skeldalu (Gates of Skeletal) to Brány Skeldalu (Gates of Skeldal) without leaving a redirect
  • 09:16, 7 September 2025 Ahobday talk contribs created page Brány Skeldalu (Gates of Skeletal) (Created page with "* Character creation: the brass ball in the middle of the panel can be dragged around to put more or less importance on rolling specific stats (check the ranges on top of the screen). * The magic threshold for Speed is 30, then every 15 points above it - these give you more actions per round. * Some combat effects (like death) don't get resolved until the end of the round: if you start casting healing on someone in advance, and the target gets killed, they can still re...")
  • 09:10, 7 September 2025 Ahobday talk contribs created page Kerbal Space Program (Created page with "* This game can't stress enough about SAS since without it, it can be really hard to perform evasive maneuvers for missions, or put yourselves into stabilizing the rocket. If you have a hard time maneuvering the rocket even with SAS on, you might want to use some reaction wheels as they can help make it faster to make maneuvers, and controllable wings during the ascent. * When creating an orbit, it's better to burn before hitting the Apolasis (AP) for a better orbit. Yo...")
  • 08:51, 6 September 2025 Ahobday talk contribs created page Monster Hunter Wilds (Created page with "* All weapons are viable. Experiment and pick one you like. * "SOS flare" is the multiplayer. Wilds introduced NPCs that will help out if players don't show up. * Upgrade your armor and weapon often. Category:Games")
  • 10:14, 27 August 2025 Ahobday talk contribs created page Of the Devil (Created page with "* There will be times you are scripted to lose chips. * Your phone has a lot of useful information on it, and gets updated regularly. You can see when something's been added in the top left. * When presenting evidence you can hover over someone's profile to see the precise statement you are arguing against = Tips not applicable to episode 0 = * Standard mode is recommended if you might want to roll back to a previous save when you make a mistake, If not, try Highrol...")
  • 07:18, 25 August 2025 Ahobday talk contribs created page Dying Light 2 (Created page with "* One of the big changes to weapon maintenance is that you can have a weapon repaired an unlimited amount of times so long as you're able to pull together the necessary money and materials. The more worn out it is, the more money it costs; if it's completely busted, the money cost is increased a lot more. * There is armor in this game and they have some stats attached depending on what class it is. Medic favors healing and parkour attacks, Brawler is about one-handed we...")
  • 07:17, 25 August 2025 User account Arseniclupin talk contribs was created by Ahobday talk contribs
  • 16:42, 24 August 2025 Kanfy talk contribs created page DreamWeb (Created page with "* The vast majority of random stuff you can pick up is useless. Consider what might be of legitimate practical use and pay attention to the game's descriptions of things when you try to "Use" them and you should largely be fine, the game doesn't veer especially far into bizarre adventure game logic. * Avoid dropping anything that seems remotely important in places that seem like you might not be able to access later, primarily meaning the locations where your targets ar...")
  • 17:45, 15 August 2025 Kanfy talk contribs created page Elden Ring: Nightreign (Created page with "* The listed damage number shown when you pick up a weapon already has all relevant scaling calculations included. The individual characters' stat scalings can be checked from the Visual Codex. * A small arrow appearing next to your level in the top left corner indicates having enough Runes to level up. * Unlike in base Elden Ring, the resistance bonuses from the various Bolus items are permanent for that run and elemental greases can be used even with weapons with a b...")
  • 07:47, 12 August 2025 Ahobday talk contribs created page Palia (Created page with "* All vegetables and fruits will sell for roughly the same amount over a long enough period of time, so don't worry about what sells for what when planning your garden. It's more important to be consistent than it is to choose a specific crop, unless you're trying to make a certain recipe. Category:Games")
  • 05:49, 31 July 2025 Ahobday talk contribs created page Turnip Boy Robs a Bank (Created page with "* Don't stress too much over the timer. All that happens if it runs out is waves of cop enemies start spawning in while a GTA-esque star meter slowly increases. At 5 stars Stinky will flood the bank with damaging gas and then you really do have to get out. Category:Games")
  • 20:26, 20 July 2025 Ahobday talk contribs deleted page Diablo 3 (content was: "#REDIRECT Diablo III", and the only contributor was "Ahobday" (talk))
  • 20:25, 20 July 2025 Ahobday talk contribs deleted page Diablo 2 (content was: "#REDIRECT Diablo II", and the only contributor was "Ahobday" (talk))
  • 10:25, 9 July 2025 Ahobday talk contribs created page Sultan's Game (Created page with "=General Advice= * The game is amenable to save scumming via Alt-F4 after saving (or choosing to Abandon the run, which is time-consuming). RNG resets on reloading, including random events and Sultan Card draws. * Some time-limited events (marked with the red clock) will respawn after expiring (with a few days' delay) or after you repeat their trigger. Some won't, and annoyingly there doesn't seem to be a built-in way to tell in advance which is which. * Prioritise ge...")
  • 14:46, 7 July 2025 Ahobday talk contribs created page Death Stranding 2: On the Beach (Created page with "* If you pick up a bunch of lost cargo when heading for a new location, don't turn in everything in at once. You usually can't increase a location's rank by more than one star at a time - it caps you at a sliver under the next star's threshold. If that happens and you were holding a piece of cargo back, you can immediately do another delivery and get the next rank-up reward without having to do another mission or track down additional cargo. Category:Games")
  • 17:58, 4 July 2025 Ahobday talk contribs created page Final Fantasy II (Created page with "* Know that the Pixel Remaster does not have the worthwhile extra content "Soul of Rebirth" - Only the PSP Anniversary Edition and GBA Dawn of Souls have it. The same goes for the "Arcane Labyrinth" extra content, only available in the PSP Anniversary Edition. * From here on, advice is based on the Anniversary Edition. There may be differences that don't apply to other versions. * Use Select+O to open the map. FFII's map is very open compared to other games in the seri...")
  • 10:45, 3 July 2025 Ahobday talk contribs moved page Deus Ex 2: Invisible War to Deus Ex: Invisible War without leaving a redirect
  • 06:28, 2 July 2025 Ahobday talk contribs created page Touhou SouzinengiV -The Genius of Sappheiros- (Created page with "* This game has been released many times, and each has significant differences, the first release has terrible drop rates and a gamebreaking memory leak bug, the longer you play it the slower it will become, generally not advised to play this one, the second release Lingering Summer Heat comes with a sizable postgame expansion and many bugfixes and new animations, the third release, Weekend, added a minimap, easy mode toggle, massive increase in droprates and blue magic...")
  • 12:09, 26 June 2025 Ahobday talk contribs created page Skogdal (Created page with "* Health is not restored after fights, you generally can't heal mid-fight, and you only get 7 HP back in the occasional rest areas. Put together your deck so you can Block often, and ideally Stun or Depress enemies as well * Tommy or the Pyromaniac are good starting companions, being able to get rid a of card for free is very useful early on * You will unlock a character with better starting deck after losing the first few runs * Despite how it might look at first, th...")
  • 16:59, 22 June 2025 Ahobday talk contribs created page Stellar Blade (Created page with "* Areas 1-5 are easily revisit-able, and you should expect to for side quests. You will also be unable to 100% any area on a first visit, so don't worry to much if you find some headscratcher box you can't figure out how to open. * There is a surplus of crafting and upgrade materials to max out everything except your weapon well before you finish the game, so don't sweat if if you feel like you missed some Omnibolts or Drone Upgrade Modules. Vendors also provide a sourc...")
  • 12:08, 22 June 2025 Ahobday talk contribs moved page Dungeons of Dredmore to Dungeons of Dredmor without leaving a redirect
  • 08:06, 29 May 2025 Ahobday talk contribs created page Oddsparks: An Automation Adventure (Created page with "* The pink energy shards are your biggest rate limiting step in growth, so stocking up on them as you go along is beneficial. * Combat is Pikmin-like, where you can either charge your sparks in or throw them at the enemy's back. Usually it's best to hit them in the back and then pull out before they do a windup attack. * Sparks will walk the length of a path in order to deliver things, which can mean a lot of wasted time if they are dropping items off and then walking...")
  • 06:43, 27 May 2025 Kanfy talk contribs created page Jagged Alliance: Deadly Games (Created page with "* A few notable changes from the first game: You can now save and load the game at any point, characters can now shoot while crouching, and mercs recover some health automatically between missions. * A handful of mercs now have a minimum quota for personal kills they have to meet or they'll quit. Notably this includes Leech and Fidel, one of the better marksmen and explosive experts, respectively. * All missions also have time limits by default, which can be disabled whe...")
  • 20:13, 23 May 2025 Ahobday talk contribs created page The Legend of Tianding (Created page with "* Whenever you do enough damage to a normal enemy, they're open to the red sash grapple. First time you do it, you'll steal the enemy's weapon if they have one and also knock some coins out of them. You can continue to hit them with this past that until you take them out, but it does no damage on its own, so you just need to be a little clever with it. * There's a lot of collectables in this game. Each one has a benefit attached to it, some of it in stats and others in...")
  • 15:53, 18 May 2025 Ahobday talk contribs created page Islands of Insight (Created page with "* The online functions of this game are no longer supported- it's functionally singleplayer. * "Enclaves" are isolated areas that are the core of game progression. They teach new mechanics and unlock new puzzle types. Puzzles in these areas are static and do not change. * Named locations within the main hub worlds are used to teach puzzlesolving techniques or present special challenges. They are also generally static (with one obvious exception near the beginning). Use...")
  • 14:48, 7 May 2025 Ahobday talk contribs created page The Hundred Line: Last Defense Academy (Created page with "== General Structure == * If you were drawn to the game by talk of alternate routes or dozens of endings, know that there are no branching paths until after you've rolled credits once. You haven't missed anything. You didn't accidentally get on the wrong path. You don't need to keep dozens of backup save files. Just keep playing. You will be told in no uncertain terms when the branching paths part of the game opens up. == Combat == * All enemies except the 1 HP "popco...")
  • 14:32, 2 May 2025 Kanfy talk contribs created page King's Bounty: Warriors of the North (Created page with "* Like with Orcs on the March in the previous game, '''make sure to switch to Ice and Fire in the main menu before starting a new game''' if you want to include the additions from it, like ice elves and creature leveling. * The game can be crash-prone, so make it a habit to save often. * Unlike in the previous games, all damage can now crit, including spells and creature abilities, making crit-boosting effects stronger overall. Spell effects like Bless and Precision no...")
  • 18:38, 27 April 2025 Ahobday talk contribs created page Clair Obscur: Expedition 33 (Created page with "* Make sure you use Maelle for the Gestral Arena main quest section as you'll get one of her best weapons and if you don't use her you'll have to wait until endgame to get it. * The game will force you to use certain characters at sections so don't leave anyone unskilled/unleveled. Category:Games")
  • 21:01, 22 April 2025 Ahobday talk contribs created page Two Point Museum (Created page with "* It’s very good about introducing everything clearly and since you can sell things for the full purchase price there’s no danger in experimenting with your museum layout as much as you want. * There’s a button in the staff overview screen that automatically gives everyone exactly as much of a raise as they need to not get a mood penalty. Pressing this button every so often is the only thing you ever need to do to manage your staff pay. * Don't sleep on staff tra...")
  • 15:49, 19 April 2025 Ahobday talk contribs created page Indiana Jones and the Great Circle (Created page with "* Disguises are really important when it comes to navigating levels. * Anytime you see the prompt to take a picture, stop and take a picture. Taking pictures can help you solve some of the puzzles as well as nets you skill points you can use to level up abilities. * Search every nook and cranny for hidden skill books, comic books, etc, it all increases your skill points. * Guns are almost totally worthless as using one will alert all the enemies in your area, rely on...")
  • 17:49, 16 April 2025 Ahobday talk contribs created page Songs of Conquest (Created page with "* Spells can be cast multiple times on the same unit. This means that you can buff units hard if you stack them up. This also works for the essence generation bonus spell. * Use your spells, all the time! Especially against non-commanded armies that can't cast spells. Using magic instead of units reduces losses, and you don't get anything for leaving mana on the table. * Ranged units that reload (cannons, musketeers, etc) only stop to do so at the end of their turn. Th...")
  • 06:52, 16 April 2025 Ahobday talk contribs created page Cassette Beasts (Created page with "* There are no "super effective" attacks in terms of beast types, they mostly create weird interactions that you can ignore. The only one to watch out for is if something creates a wall, which completely blocks attacks. * Type matchups are important - unlike Pokemon, it doesn't affect the damage, but will apply effects to the attacker or defender that can make things a lot easier/harder to deal with. * The game gives you a lot of quests to start. You can take them at y...")
  • 09:15, 14 April 2025 Ahobday talk contribs created page Kingdom Come: Deliverance II (Created page with "* Pay attention to the tutorials but if you do skip them you can find them under Help in the pause menu. * Playing the first game is recommended but not at all required as this one does a good job of summarizing the important parts. * Skills still level up by using them, and most are pretty easy to max out if you're doing a lot of the side quests. Some even make the controls more responsive as Henry gets better at the skill, e.g. combat, lockpicking, etc. * The crime...")
  • 07:32, 10 April 2025 Ahobday talk contribs created page Minishoot' Adventures (Created page with "* The golden scarabs make noises when you're near one. Category:Games")
  • 00:26, 10 April 2025 Oldskool talk contribs created page 999: Nine Hours, Nine Persons, Nine Doors (page creation as a redirect to the actual link) Tag: New redirect
  • 06:12, 9 April 2025 Ahobday talk contribs created page Eternal Strands (Created page with "* If you return back to base shortly (not sure of exact time) after leaving for the wilds, time won't advance. This allows you to adjust your gear if you change your mind. You can also move between safe areas (ones where you can't use weapons) endlessly without advancing time. * However, if you save while out in the field and reload, you will start back at base and time will have advanced. * Don't feel you have to exhaustively explore the maps for collectibles when you...")
  • 10:51, 7 April 2025 Ahobday talk contribs created page Crystal Project (Created page with "* Even if you don't want any cheats, do consider turning on the assist option to save up to 3 home stones at a time, it's a massive time-saver and even the game says most players will want it on. * There are multiple temples and you'll want to keep a few teleport shards (or a stone) for each on hand for convenient fast travel. * Learn to favorite, you'll get another shortcut menu just for those. You want the mobility tools and the "Auto Top-Up" option in there. * Yes,...")
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