User contributions for Ahobday

A user with 6,155 edits. Account created on 2 April 2011.
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2 September 2024

1 September 2024

31 August 2024

  • 13:2313:23, 31 August 2024 diff hist +778 N Castlevania: Portrait of RuinCreated page with "* Skill Points for Jonathan's sub-weapons are gained by hitting an enemy at least once with the sub-weapon and then killing the enemy. If you hit an enemy with multiple sub-weapons only the last to hit gets the xp. * Don't sell items if you only have 1 of them. Several items that seem like they might be quite common actually appear only once and are needed to complete side quests for much better rewards. For example the Long Sword weapon and Amanita food item. * If you..."
  • 13:2213:22, 31 August 2024 diff hist +485 N Labyrinth of Galleria: The Moon SocietyCreated page with "* The game will eventually require you to grind out random drops to progress at around the 50% point into the game. If going back to grind stuff later is something you want to avoid, consider looking up the list of what you need * After that point the games design changes and will never go back to what it was. <div class="spoiler">All dungeons from that point on are procedurally generated repeating floors over and over again with no hand designed levels</div>. Catego..."
  • 13:1013:10, 31 August 2024 diff hist +536 N Crime Scene CleanerCreated page with "* The whole system of detergent upgrades is basically moot if you just upgrade your basic mop, bucket and sponges. The pressure washer rapidly becomes irrelevant, too. * The art museum is easily an order of magnitude larger and more complex than everything before it. Be ready to sink a lot of time into it. * The game shows your completion of tasks only in the area you are in. Take a full tour of the level before leaving if you're going for a perfect score. If going for..."

27 August 2024

26 August 2024

23 August 2024

  • 03:3503:35, 23 August 2024 diff hist +1,236 N Black Myth: WukongCreated page with "* It's a soft souls game, in that it does have a healing flask and rest shrines and such, but you don't lose XP when you die. I-frame dodging is your biggest defensive tool, so be sure to practice that. * XP level ups give you "sparks" which are skill points. You get them at a pretty rapid rate, but I recommend taking the first two tiers of the stances, the skill that allows you to block arrows with your staff spin, and also the skill line whose final point lets you mai..." current

21 August 2024

18 August 2024

16 August 2024

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