User contributions for Ahobday

A user with 6,339 edits. Account created on 2 April 2011.
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7 September 2025

  • 20:0320:03, 7 September 2025 diff hist +455 N Hell Is UsCreated page with "* Unless you have an amazing memory, you will need to take physical notes to supplement what your in-game tablet keeps track of. * You will not be able to do everything in an area the first time you visit. * You can travel between areas just about any time you want. * If you have the means to complete a side objective you should probably do it before progressing the story. Some side objectives can be failed if you wait too long. Category:Games"
  • 20:0220:02, 7 September 2025 diff hist 0 m Brány Skeldalu (Gates of Skeldal)Ahobday moved page Brány Skeldalu (Gates of Skeletal) to Brány Skeldalu (Gates of Skeldal) without leaving a redirect current
  • 09:1609:16, 7 September 2025 diff hist +1,539 N Brány Skeldalu (Gates of Skeldal)Created page with "* Character creation: the brass ball in the middle of the panel can be dragged around to put more or less importance on rolling specific stats (check the ranges on top of the screen). * The magic threshold for Speed is 30, then every 15 points above it - these give you more actions per round. * Some combat effects (like death) don't get resolved until the end of the round: if you start casting healing on someone in advance, and the target gets killed, they can still re..."
  • 09:1009:10, 7 September 2025 diff hist +1,620 N Kerbal Space ProgramCreated page with "* This game can't stress enough about SAS since without it, it can be really hard to perform evasive maneuvers for missions, or put yourselves into stabilizing the rocket. If you have a hard time maneuvering the rocket even with SAS on, you might want to use some reaction wheels as they can help make it faster to make maneuvers, and controllable wings during the ascent. * When creating an orbit, it's better to burn before hitting the Apolasis (AP) for a better orbit. Yo..." current

6 September 2025

  • 08:5108:51, 6 September 2025 diff hist +221 N Monster Hunter WildsCreated page with "* All weapons are viable. Experiment and pick one you like. * "SOS flare" is the multiplayer. Wilds introduced NPCs that will help out if players don't show up. * Upgrade your armor and weapon often. Category:Games"

27 August 2025

  • 10:1410:14, 27 August 2025 diff hist +1,022 N Of the DevilCreated page with "* There will be times you are scripted to lose chips. * Your phone has a lot of useful information on it, and gets updated regularly. You can see when something's been added in the top left. * When presenting evidence you can hover over someone's profile to see the precise statement you are arguing against = Tips not applicable to episode 0 = * Standard mode is recommended if you might want to roll back to a previous save when you make a mistake, If not, try Highrol..." current

25 August 2025

  • 07:1807:18, 25 August 2025 diff hist +6,288 N Dying Light 2Created page with "* One of the big changes to weapon maintenance is that you can have a weapon repaired an unlimited amount of times so long as you're able to pull together the necessary money and materials. The more worn out it is, the more money it costs; if it's completely busted, the money cost is increased a lot more. * There is armor in this game and they have some stats attached depending on what class it is. Medic favors healing and parkour attacks, Brawler is about one-handed we..." current

12 August 2025

  • 07:5107:51, 12 August 2025 diff hist +1,859 Final Fantasy TacticsNo edit summary current
  • 07:4707:47, 12 August 2025 diff hist +310 N PaliaCreated page with "* All vegetables and fruits will sell for roughly the same amount over a long enough period of time, so don't worry about what sells for what when planning your garden. It's more important to be consistent than it is to choose a specific crop, unless you're trying to make a certain recipe. Category:Games" current

1 August 2025

31 July 2025

29 July 2025

20 July 2025

10 July 2025

9 July 2025

  • 10:2510:25, 9 July 2025 diff hist +8,753 N Sultan's GameCreated page with "=General Advice= * The game is amenable to save scumming via Alt-F4 after saving (or choosing to Abandon the run, which is time-consuming). RNG resets on reloading, including random events and Sultan Card draws. * Some time-limited events (marked with the red clock) will respawn after expiring (with a few days' delay) or after you repeat their trigger. Some won't, and annoyingly there doesn't seem to be a built-in way to tell in advance which is which. * Prioritise ge..." current

7 July 2025

  • 14:4814:48, 7 July 2025 diff hist +444 Death Stranding 2: On the BeachNo edit summary
  • 14:4614:46, 7 July 2025 diff hist +465 N Death Stranding 2: On the BeachCreated page with "* If you pick up a bunch of lost cargo when heading for a new location, don't turn in everything in at once. You usually can't increase a location's rank by more than one star at a time - it caps you at a sliver under the next star's threshold. If that happens and you were holding a piece of cargo back, you can immediately do another delivery and get the next rank-up reward without having to do another mission or track down additional cargo. Category:Games"

5 July 2025

4 July 2025

  • 17:5817:58, 4 July 2025 diff hist +1,941 N Final Fantasy IICreated page with "* Know that the Pixel Remaster does not have the worthwhile extra content "Soul of Rebirth" - Only the PSP Anniversary Edition and GBA Dawn of Souls have it. The same goes for the "Arcane Labyrinth" extra content, only available in the PSP Anniversary Edition. * From here on, advice is based on the Anniversary Edition. There may be differences that don't apply to other versions. * Use Select+O to open the map. FFII's map is very open compared to other games in the seri..."

3 July 2025

2 July 2025

  • 06:2806:28, 2 July 2025 diff hist +3,840 N Touhou SouzinengiV -The Genius of Sappheiros-Created page with "* This game has been released many times, and each has significant differences, the first release has terrible drop rates and a gamebreaking memory leak bug, the longer you play it the slower it will become, generally not advised to play this one, the second release Lingering Summer Heat comes with a sizable postgame expansion and many bugfixes and new animations, the third release, Weekend, added a minimap, easy mode toggle, massive increase in droprates and blue magic..." current

26 June 2025

  • 12:0912:09, 26 June 2025 diff hist +613 N SkogdalCreated page with "* Health is not restored after fights, you generally can't heal mid-fight, and you only get 7 HP back in the occasional rest areas. Put together your deck so you can Block often, and ideally Stun or Depress enemies as well * Tommy or the Pyromaniac are good starting companions, being able to get rid a of card for free is very useful early on * You will unlock a character with better starting deck after losing the first few runs * Despite how it might look at first, th..." current

25 June 2025

22 June 2025

16 June 2025

3 June 2025

29 May 2025

  • 08:0608:06, 29 May 2025 diff hist +1,283 N Oddsparks: An Automation AdventureCreated page with "* The pink energy shards are your biggest rate limiting step in growth, so stocking up on them as you go along is beneficial. * Combat is Pikmin-like, where you can either charge your sparks in or throw them at the enemy's back. Usually it's best to hit them in the back and then pull out before they do a windup attack. * Sparks will walk the length of a path in order to deliver things, which can mean a lot of wasted time if they are dropping items off and then walking..." current

28 May 2025

23 May 2025

  • 20:1320:13, 23 May 2025 diff hist +2,579 N The Legend of TiandingCreated page with "* Whenever you do enough damage to a normal enemy, they're open to the red sash grapple. First time you do it, you'll steal the enemy's weapon if they have one and also knock some coins out of them. You can continue to hit them with this past that until you take them out, but it does no damage on its own, so you just need to be a little clever with it. * There's a lot of collectables in this game. Each one has a benefit attached to it, some of it in stats and others in..."

19 May 2025

18 May 2025

  • 15:5315:53, 18 May 2025 diff hist +1,638 N Islands of InsightCreated page with "* The online functions of this game are no longer supported- it's functionally singleplayer. * "Enclaves" are isolated areas that are the core of game progression. They teach new mechanics and unlock new puzzle types. Puzzles in these areas are static and do not change. * Named locations within the main hub worlds are used to teach puzzlesolving techniques or present special challenges. They are also generally static (with one obvious exception near the beginning). Use..." current

8 May 2025

7 May 2025

  • 14:4814:48, 7 May 2025 diff hist +5,908 N The Hundred Line: Last Defense AcademyCreated page with "== General Structure == * If you were drawn to the game by talk of alternate routes or dozens of endings, know that there are no branching paths until after you've rolled credits once. You haven't missed anything. You didn't accidentally get on the wrong path. You don't need to keep dozens of backup save files. Just keep playing. You will be told in no uncertain terms when the branching paths part of the game opens up. == Combat == * All enemies except the 1 HP "popco..."

6 May 2025

2 May 2025

30 April 2025

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