User contributions for Ahobday

A user with 5,962 edits. Account created on 2 April 2011.
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21 December 2022

  • 11:4311:43, 21 December 2022 diff hist +2,601 N Chained EchoesCreated page with "* Check your overdrive bar constantly to not overheat. Use skills that become yellow/orange to reduce progress into overheating. And switch when needed. * Having 10+ snacks and angel wings early on will help you in a pinch. * SELL YOUR LOOT. FOR DEALS. * Use LT for xbox controllers during combat to enter speed up mode. L button on keyboards. There are two versions. >> = fast, >>> = fastest. And base mode which makes the speed normal. You can see this in the top left..." current

18 December 2022

  • 21:2621:26, 18 December 2022 diff hist +2 ElecHeadNo edit summary current
  • 21:2521:25, 18 December 2022 diff hist +330 N ElecHeadCreated page with "Aside from the initial head throwing chip, the game is possible to 100% without any other upgrades. There is a secret upgrade that is very obtuse to find, but it's completely optional. With that exception, every other collectible is visually hinted at how to collect or from adapting a previous rooms strategy. Category:Games"

13 December 2022

  • 14:4014:40, 13 December 2022 diff hist +853 N ParkitectCreated page with "* Building decorations around rides really matters, visitors care about this and investing in decoration tends to pay for itself by raising ride decoration ratings so you can charge more * The missions are fun and you should try them. there's a few missions where you start off with some prebuilt stuff, it's usually best to just delete this, especially elevator rides * Visitors like to be kept out of the rain. covering paths helps a lot, having a covered food court with..." current

11 December 2022

10 December 2022

  • 16:3216:32, 10 December 2022 diff hist +1,684 N Avernum 3: Ruined WorldCreated page with "* This version has Traits, which are extra bonuses for your characters, take your time in choosing and plan them around the character you want to build. For example, I have 4 levels of Swordmage on my dedicated Mage so I can equip heavy armor and still cast spells. The health and mana traits are useful since at late game they end up being better than points in Endurance. * The Junk Bag is your friend, it's "unlimited" item storage that's available at all times. No need..." current

9 December 2022

  • 15:4115:41, 9 December 2022 diff hist −7 Mass EffectNo edit summary current
  • 15:4015:40, 9 December 2022 diff hist +84 Mass EffectNo edit summary
  • 15:3815:38, 9 December 2022 diff hist +1,872 N Ghost SongCreated page with "* There are tons of optional bosses and side quests you can do. Many of them you will encounter as you do the game's main mission. * The "main mission" is broken up into 5 parts and while you can do them in any order it helps to do Green and Blue in that order (they both are near abilities that make navigating substantially easier) * Once you pick up a ship part, the game saves, fast travel won't work, and a bunch of enemies activate along your path home. If you just..." current
  • 15:3515:35, 9 December 2022 diff hist +833 N Sniper Elite 5Created page with "* Keep an eye out for Crowbars, Bolt Cutters, and Satchel Charges. They can help achieve objectives, open alternate paths, and open item caches. Crowbars and Bolt Cutters have unlimited uses in the mission where you find them. * When aiming down the sights, enemies with exclamation points over their heads will hear your shot. * Flare guns are rare and can be used to call down artillery bombardments over a small area. * After tagging an enemy with the binoculars, keep..." current
  • 11:2911:29, 9 December 2022 diff hist −41 The Legend of Zelda: Twilight PrincessNo edit summary current

7 December 2022

3 December 2022

1 December 2022

21 November 2022

  • 16:4216:42, 21 November 2022 diff hist +2,477 Streets of RogueNo edit summary
  • 12:4112:41, 21 November 2022 diff hist +1,416 N Mario + Rabbids Sparks of HopeCreated page with "* You can freely move as many times as you want and after any action, except for firing your weapon normally (ie. left trigger). Try to make it one of the last things you do on a given turn since you may end up realizing you're able to sneak in another dash attack or shuffle your characters for group buffs or use them for team jumps. * Using a pipe, jumping off a ledge or using a spring pad essentially resets your movement and gives a small radius you can move around in..." current

20 November 2022

  • 14:4114:41, 20 November 2022 diff hist +513 N Tactics Ogre: RebornCreated page with "* The WORLD system unlocks after you beat the game, which allows you to return to previous points in the story and make different choices. This means that missables are few and far between, as most things can be redone with a better result at the expense of time. However, if you want to make sure you have access to the most stuff as you progress, make sure you're checking the Warren Report Talk section and reading new entries when they come up. Some topics unlock new sid..."

18 November 2022

  • 10:0310:03, 18 November 2022 diff hist +201 N LunisticeCreated page with "* You can turn on a highlighted player shadow in the Settings. * Jump + Attack at the same time will perform a high jump, this can be performed as part of your double jump as well. Category:Games" current

14 November 2022

  • 16:2116:21, 14 November 2022 diff hist +3,508 N Mount & Blade II: BannerlordCreated page with "* You can make infinite money via crafting. In my experience specifically with the 2 handed swords. You don't even need to make the grade 5 swords which require a rare crafting material. Its a bit of an effort at the start because you will have to make swords just to smelt them to unlock more recipes but when you can make like 8 swords that sell for 30k a pop and hit the next city to sell more of them its free real estate. I didn't really push the limits but having a mil..."
  • 16:2016:20, 14 November 2022 diff hist +273 Sonic FrontiersNo edit summary current
  • 16:2016:20, 14 November 2022 diff hist −75 PotionomicsNo edit summary current
  • 16:1916:19, 14 November 2022 diff hist +3,209 N ScornCreated page with "* The game's main appeal is an extremely detailed and unique art style that shifts between Geiger and Beksinski. The puzzles are pretty average and the combat is generally terrible. The game's fairly divisive, but if the art is compelling to you and you can avoid getting bogged down in the combat, especially in Act 3, it can still be a decent time. Set your expectations accordingly, though. It's about exploring the unique environment and body horror, but it's not really..." current

13 November 2022

11 November 2022

  • 21:3921:39, 11 November 2022 diff hist +1,564 N PotionomicsCreated page with "* The End Turn button will always display the exact number of turns you will lose, if the customer is going to remove additional turns it will update to reflect that total. No maths required. * With Customer Requests, pay attention to not only the potion quality requested but the sensations needed (i.e. good taste, good looks). These are the minimum requirements. * If you need to buy ingredients to fulfill a customer request then you're likely to lose money on it, only..."

10 November 2022

6 November 2022

1 November 2022

  • 10:1210:12, 1 November 2022 diff hist +653 N Five Nights at Freddy's: Security BreachCreated page with "* Sometimes when you're told to do something, you'll only be told the details once, and the game doesn't record those details anywhere to check later. So pay attention. * Security bots, unlike the animatronics, don't care how much noise you make. * Cleaning bots will sound an alarm if you get too close to them. * There'll often be a save point somewhere, and unless you want to replay long stretches you should save often. * It's good to always be aware of what hiding..." current
  • 09:5609:56, 1 November 2022 diff hist +1,588 N StrayCreated page with "* Don’t worry about collectibles until you reach a chapter called The Slums- just play through the first few chapters, as there is nothing to collect. * Even if you do miss something in a chapter, you can go back to the chapter later if you need to. * There are a certain amount of memories to collect in each chapter after the one called The Flat. For each chapter there are: ** The Flat: 1 ** The Slums: 7 ** The Rooftops: 3 ** Dead end: 3 ** The Sewers: 2 ** Antvill..."

24 October 2022

  • 14:5414:54, 24 October 2022 diff hist +607 N The Caligula Effect 2Created page with "* Kii's shop sells character exclusive stigmas but also Supremacy (which boosts buffs) and Inferiority Complex (which boosts debuffs) * Equip protagonist-exclusive stigmas; they typically improve your attacks and dreadnought+ is a game changer. * Everyone's roles (Support, Attacker, Tank, Debuffer, etc.) are listed in the status menu. * Ryuto and Kiriko (and to a lesser extent, Shota) are game-breakers. * Timing is everything, especially when using counter moves. *..." current
  • 14:5314:53, 24 October 2022 diff hist +704 N The Caligula Effect: OverdoseCreated page with "* The personality test at the start is deciding your stats. * Timing is everything, especially when using counter moves. * Don't touch Eiji's character episodes until you've finished Ayana's. Starting Eiji's too early can lock you out of doing Ayana's. * When you're offered a chance to go through a mysterious door and meet the musicians; take it. * Finish Eiji's character episodes before going to Landmark Tower. * Before you enter the final boss fight, there's a ch..." current
  • 14:5214:52, 24 October 2022 diff hist +829 Digimon Story: Cyber SleuthNo edit summary current

22 October 2022

  • 16:0516:05, 22 October 2022 diff hist +2,018 N Hunt: ShowdownCreated page with "* Much like many Battle Royale games Hunt is a stealth game more than anything. The best perks, guns, consumables, and so on aren't going to do anything for you if you get noticed first and shot in the back. That doesn't mean that you need to crouchwalk across the map, but it does mean that you should only shoot your gun when you absolutely have to, and try to avoid deep water (especially with the tentacle swarm demon), wounded horses, chickens, etc. * in the reverse, t..." current
  • 16:0416:04, 22 October 2022 diff hist +592 N Nine Hours, Nine Persons, Nine DoorsCreated page with "* There are multiple endings. After finishing the game for the first time, you can replay it and optionally skip all the dialog from previous playthroughs. * In the puzzles, sometimes you have to click multiple times on the same object/surface to get different or definitive answers. * The way you interact with another person to show him an object is to go to the room he/she is, open the item view and click the "Search" button. The other character will tell you his/her..."

20 October 2022

13 October 2022

  • 14:1314:13, 13 October 2022 diff hist +494 Xenoblade ChroniclesNo edit summary current
  • 14:0814:08, 13 October 2022 diff hist +1,429 N GroundedCreated page with "* Practice blocking. Make yourself a Weevil Shield and just get used to stopping your attacks when you see a wind up from a bug and holding your shield up. You take way, way less damage, and it'll also start getting you used to parrying eventually as you'll occasionally hit one that'll teach you the timings slowly. * Get in the habit of exhausting your stamina completely when running around. Not sure if you've run into any yet but there's a Mutation for doing specific..." current

7 October 2022

  • 10:2110:21, 7 October 2022 diff hist +189 N Fallout 76Created page with "* You cannot really lock yourself out of anything. * Pistols are not really supported as a realistic option beyond the early game due to a lack of empowering abilities. Category:Games"

5 October 2022

  • 09:5509:55, 5 October 2022 diff hist +557 The Age of DecadenceNo edit summary current
  • 07:5407:54, 5 October 2022 diff hist +892 N GloomhavenCreated page with "* The game isn’t lying when it calls Spellweaver and Mindthief hard. They're very powerful, Weaver especially, but extremely unforgiving. * The best way to unlock other classes is retiring characters, so consider picking a personal goal you can reach easily. * Decide early if you’re noble heroes or greedy assholes and go all in on it. Like a lot of games with a morality system, all the good rewards are at the extreme ends and you miss out on a lot of benefits by tr..." current
  • 07:5307:53, 5 October 2022 diff hist +2,165 N They Are BillionsCreated page with "* This is a very macro game. Your constant cycle of upgrades is going to be food > housing > food > housing. You need bodies and gold for good soldiers so don't let the houses fall by the wayside. Any resources that aren't used are wasted once you hit the cap (until you unlock the market) so don't be afraid to spend it. * Early on when walls are expensive it's fine to set one archer on a patrol path between two hard terrain points to serve as a wall. If you make a squar..." current
  • 07:5207:52, 5 October 2022 diff hist +462 N The Age of DecadenceCreated page with "* Save your level ups. The game is reliant on hard skill checks for a lot of quests and options and having a few points to spend when you need them will save your life. * Don't get into combat if you can help it unless you have a combat-focused character. Most characters will get into a fight or two, max, and these will probably be hard and frustrating enough - if you pick an optional fight make sure you've thought through your decision. Category:Games"
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