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Show new changes starting from 21:48, 15 June 2024
   
 
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15 June 2024

     11:36  Dungeons 3‎‎ 2 changes history +11 [Ahobday‎ (2×)]
     
11:36 (cur | prev) +13 Ahobday talk contribs
     
11:36 (cur | prev) −2 Ahobday talk contribs
     11:36  Mass Effect: Andromeda diffhist +1 Ahobday talk contribs
     11:35  Dragon's Crown diffhist −5 Ahobday talk contribs
     11:35  Sniper Elite III diffhist +2 Ahobday talk contribs
     11:35  Romancing SaGa diffhist −4 Ahobday talk contribs
     11:35  Tyranny diffhist −16 Ahobday talk contribs
     11:34  Romancing SaGa 3 diffhist −1 Ahobday talk contribs
     11:34  Castlevania: Symphony of the Night diffhist −5 Ahobday talk contribs
     11:34  Warriors Orochi 3 Ultimate diffhist −4 Ahobday talk contribs
     11:33  The Elder Scrolls III: Morrowind diffhist +5 Ahobday talk contribs
     11:33  Transistor diffhist −5 Ahobday talk contribs
     11:33  Breakdown diffhist −4 Ahobday talk contribs
     11:33  Metal Gear Survive diffhist +1 Ahobday talk contribs
     11:32  The Legend of Zelda: Spirit Tracks diffhist −3 Ahobday talk contribs
     11:32  Steep diffhist +1 Ahobday talk contribs
     11:32  X-Com: Apocalypse diffhist +3 Ahobday talk contribs
     11:32  Prison Architect diffhist +3 Ahobday talk contribs
     11:31  Star Wars Jedi: Fallen Order diffhist +2 Ahobday talk contribs
     11:31  Tropico 5 diffhist −5 Ahobday talk contribs
N    11:30  Crime Boss: Rockay City diffhist +2,343 Ahobday talk contribs (Created page with "* Any mission you complete benefits your overall level. Even the tutorial. * Objects that are flashing are explosive and have a massive damage radius. Same for vehicles. I'd shoot explosives on sight during loud missions. * Standing on a vehicle is dangerous without human players supporting you. * The unlocks you get for leveling your Boss can give you more options for the Roguelite campaign. If you have a higher tier crew to pick, do it. That puts them in the recruit...")

8 June 2024

N    21:15  Coromon diffhist +748 Ahobday talk contribs (Created page with "* It takes a while before the game explains the mechanics in detail, so don't worry too much about the long term strategies and keep playing at least until you get the second pile of books from the Hayville library (unsurprisingly it's mostly just Pokemon). * Solving the library quiz gives you an XP share item (lazy gem) which is handy to keep your benchwarmers leveled up. The second library quiz gives a sloth gem which is even stronger. There's another early sloth gem...")

5 June 2024

     21:50  Murdered: Soul Suspect diffhist +499 Scaldingcoffee talk contribs (added stuff)

24 May 2024

     15:04  My Time at Sandrock diffhist +709 Ahobday talk contribs
N    15:03  Mullet MadJack diffhist +1,462 Ahobday talk contribs (Created page with "* The mode that removes the time limit and gives you a standard health bar neglects to mention that checkpoints do not heal you like they would on all other modes. Enemies will not give you any health upon defeating them, either, unless it's a finisher. You're reliant on the vending machines to keep you alive for the duration of the chapter, so even if everything does reduced damage, be careful. * If there is a pit of some kind and an enemy is on the other side, they ca...")

19 May 2024

     23:40  NEO Scavenger diffhist +166 Pierzak talk contribs (→‎Survival)
     23:15  Men of War: Assault Squad diffhist +4 Pierzak talk contribs
     15:48  Fallout diffhist +100 Pierzak talk contribs (→‎General Advice)

18 May 2024

     21:49  Aquaria diffhist +1 Pierzak talk contribs
     21:40  X-Com: UFO Defense diffhist +423 Pierzak talk contribs (→‎Between Missions)