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3 July 2024
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22:29 | Crime Boss: Rockay City 2 changes history −97 [Scaldingcoffee (2×)] | |||
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22:29 (cur | prev) +136 Scaldingcoffee talk contribs | ||||
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03:31 (cur | prev) −233 Scaldingcoffee talk contribs (changes to the game) |
2 July 2024
N 09:21 | Metal Slug Attack Reloaded diffhist +4,298 Ahobday talk contribs (Created page with "* As you're starting out, there's a Build Up menu that will take your MSP so that you can do things more efficiently in a fight under the Customize Bases menu. In order, it's Buildup Speed (for AP), MSP Gain, Deployment Speed, Hangar (for initial AP value), Destruction Bonus (get AP for downing units), and Base (for HP). Your main priority is to up MSP Gain as much as you can and then you can work on the rest. The level you can hit max at is 10 and then you have to level...") |
30 June 2024
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10:38 | Crime Boss: Rockay City 2 changes history −5 [Scaldingcoffee (2×)] | |||
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10:38 (cur | prev) +106 Scaldingcoffee talk contribs | ||||
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10:12 (cur | prev) −111 Scaldingcoffee talk contribs (updated) |
26 June 2024
13:02 | Pokémon Legends: Arceus diffhist +902 Ahobday talk contribs |
08:03 | Baldur's Gate III diffhist +384 Ahobday talk contribs |
24 June 2024
N 13:22 | Fights in Tight Spaces diffhist +1,998 Ahobday talk contribs (Created page with "* Don't expect to win the first few games you play: use them as opportunities to learn the mechanics, enemy patterns, and earn better cards. * Your goal should be to remove weaker cards from your deck and set up a deck with good synergy. Expect to have between 15 and 25 cards in your deck by the end of the game. It is okay (often preferred!) to skip card rewards if the options given don't contribute well to your deck. * Turn on the "Entity Data Always Available" option...") |
17 June 2024
04:26 | Crime Boss: Rockay City diffhist +237 Scaldingcoffee talk contribs (added and rearranged tips) |
16 June 2024
15 June 2024
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11:36 | Dungeons 3 2 changes history +11 [Ahobday (2×)] | |||
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11:36 (cur | prev) +13 Ahobday talk contribs | ||||
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11:36 (cur | prev) −2 Ahobday talk contribs |
11:36 | Mass Effect: Andromeda diffhist +1 Ahobday talk contribs |
11:35 | Dragon's Crown diffhist −5 Ahobday talk contribs |
11:35 | Sniper Elite III diffhist +2 Ahobday talk contribs |
11:35 | Romancing SaGa diffhist −4 Ahobday talk contribs |
11:35 | Tyranny diffhist −16 Ahobday talk contribs |
11:34 | Romancing SaGa 3 diffhist −1 Ahobday talk contribs |
11:34 | Castlevania: Symphony of the Night diffhist −5 Ahobday talk contribs |
11:34 | Warriors Orochi 3 Ultimate diffhist −4 Ahobday talk contribs |
11:33 | The Elder Scrolls III: Morrowind diffhist +5 Ahobday talk contribs |
11:33 | Transistor diffhist −5 Ahobday talk contribs |
11:33 | Breakdown diffhist −4 Ahobday talk contribs |
11:33 | Metal Gear Survive diffhist +1 Ahobday talk contribs |
11:32 | The Legend of Zelda: Spirit Tracks diffhist −3 Ahobday talk contribs |
11:32 | Steep diffhist +1 Ahobday talk contribs |
11:32 | X-Com: Apocalypse diffhist +3 Ahobday talk contribs |
11:32 | Prison Architect diffhist +3 Ahobday talk contribs |
11:31 | Star Wars Jedi: Fallen Order diffhist +2 Ahobday talk contribs |
11:31 | Tropico 5 diffhist −5 Ahobday talk contribs |
N 11:30 | Crime Boss: Rockay City diffhist +2,343 Ahobday talk contribs (Created page with "* Any mission you complete benefits your overall level. Even the tutorial. * Objects that are flashing are explosive and have a massive damage radius. Same for vehicles. I'd shoot explosives on sight during loud missions. * Standing on a vehicle is dangerous without human players supporting you. * The unlocks you get for leveling your Boss can give you more options for the Roguelite campaign. If you have a higher tier crew to pick, do it. That puts them in the recruit...") |