User contributions for Ahobday

A user with 6,274 edits. Account created on 2 April 2011.
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25 March 2025

24 March 2025

  • 12:0812:08, 24 March 2025 diff hist +1,490 N Atelier Yumia: The Alchemist of Memories & the Envisioned LandCreated page with "* The game does not autosave, save manually from the options menu. The game has no Alt+F4 protection either. * The quality of the item used to unlock an Alchemy Core doesn't seem to matter, it just unlocks the core. * Whilst each ingredient has a "resonance value", the only thing that matters is resonance area - you get +1 resonance for any core (including itself) in the area, plus some items like Neutralisers give you extra. * To make better items, a) get/make ingred..."

22 March 2025

20 March 2025

17 March 2025

  • 07:0307:03, 17 March 2025 diff hist +3 Graffiti KingdomNo edit summary current
  • 07:0307:03, 17 March 2025 diff hist +2,144 N Graffiti KingdomCreated page with "* The dot you're required to place when drawing creature parts is the anchor point for the part you are drawing, ie place a dot on a shoulder then draw the arm out from that spot. * You can redraw any part on a creature except for the body, make sure you're happy with the body before getting too into a design as you cannot replace the body. * The in-game save "boxes" have 12 slots per box, you don't need to save individual Graffiti Creatures to separate boxes. * To l..."

16 March 2025

15 March 2025

13 March 2025

  • 09:0109:01, 13 March 2025 diff hist +184 WildmenderNo edit summary current
  • 09:0009:00, 13 March 2025 diff hist +5,075 N WildmenderCreated page with "* You can always fast travel away from a gate, but it'll be a one-way trip. You need to repair them to make them two-way. * There are two craftable rings, one on the earliest ring skill, one on the last, that increase inventory size. You can equip both at once, but multiples of the same ring don't stack. * Your storage baskets have a prompt to press "V" for crafting when you're looking into them - this opens their upgrade menu, e.g. to make them larger, or build basket..."

10 March 2025

2 March 2025

  • 14:0314:03, 2 March 2025 diff hist +798 N TerranigmaCreated page with "* Magirock is reusable; when you use a magic ring or medal, the magirock you invested in it is returned. It's more of a pool limiting how much magic you can carry around at once than a currency. * Magic is of debatable use altogether. Many of the later boss fights outright prevent using magic at all. You may find you get the most consistent use out of Grass Pins and Wind Pins. * The boss of Sylvain Castle is infamously tuned too high. You either have to grind your way..." current

25 February 2025

  • 08:2308:23, 25 February 2025 diff hist +3,746 N SKALD: Against the Black PrioryCreated page with "== Getting started == * The easiest classes to play as for your first go-around are going to be the heirophant and the hospitaller. Early access to healing is very useful, since you will start with very little access to healing items, money, or vendors. Plenty of classes are good, but these two will give you the least frustration for your first time, even if you decide to start over after familiarizing yourself. * For any of the skills, only one party member really nee..." current

7 February 2025

5 February 2025

  • 20:4420:44, 5 February 2025 diff hist +1,299 N Abiotic FactorCreated page with "* None of the starting options are bad, but by and large you can train up skills during the game and you can't get traits. Consider starting as the Intern or something for the extra trait points. * As with many other survival crafting games, carry weight and inventory are the limiting factors for at least the first several dozen hours. It's expensive, but the fanny pack trait is actually incredibly useful. * You increase your strength and therefore you carrying capacit..."
  • 09:0609:06, 5 February 2025 diff hist +379 Citizen Sleeper 2: Starward VectorNo edit summary current

4 February 2025

  • 18:1318:13, 4 February 2025 diff hist 0 Invisible, Inc.No edit summary current
  • 13:4913:49, 4 February 2025 diff hist +395 N The Exit 8Created page with "* As soon as the game starts, go into video settings and remove "motion blur"; this game depends on you seeing fine details. * None of the anomalies require you to understand English nor Japanese. * There are no fatal mistakes. You just return to Exit 0. * Anomalies you successfully avoid <div class="spoiler">do not repeat until you've avoided all other anomalies</div>. Category:Games"

2 February 2025

29 January 2025

  • 10:4210:42, 29 January 2025 diff hist +4,101 N World War ZCreated page with "* Strongly recommend working with other people online whether it is random PUGs or pulling in a friend or three. While the bots are good enough at saving you from peril and can cover well enough during big waves of enemies, they cannot be told to go somewhere to cover a specific area nor will they pick up items unless you tell them to do so (and they don't pick up everything). They will never, ever shoot you in the back, though, and will rush to help if they're not busy..." current

26 January 2025

  • 09:3409:34, 26 January 2025 diff hist +1,709 N Wall WorldCreated page with "* This game is meant to be played in many runs. You'll spend your money when you're dead. * The second (classified) upgrade room is unlocked by finding blueprints you find during your runs. * Don't hold LMB to dig, you can dig several times faster by "long clicking" repeatedly, try adjusting the tempo to rock type/your digger upgrades until it works. * Keep an eye out on the purple bar, by the time the alarm sounds you should already be entering the spider. If you hav..."
  • 09:3209:32, 26 January 2025 diff hist +1,436 N SaGa: Emerald BeyondCreated page with "* Playthrough length: When choosing who to play as, Ameya and Mido both have the shortest playthroughs, Bonnie and Formina have a medium length run, and Diva and Suignas have the longest playthroughs. (There's a slight caveat here that Ameya actually has an extended endgame that can make her playthroughs much longer, but that's one of the last things you're likely to do in the game, with multiple playthroughs of prerequisites) * Diva's final boss is generally considered..." current

20 January 2025

  • 08:3208:32, 20 January 2025 diff hist +1 Colony Ship: A Post-Earth Role Playing GameNo edit summary current
  • 08:3108:31, 20 January 2025 diff hist +5,540 N Colony Ship: A Post-Earth Role Playing GameCreated page with "* As with all Vincelikes it's important to role play your build. You can be an incredibly effective fighter with a personality of a wet mop or you can be Rizzmaster General who can barely shoot. Even if this is the most forgiving of the Vincelikes in this respect, you can't really do both super well. - Skills improve by using them and experience points from quests and combat levels you up which grants you perks. The frequency of your level ups decreases significantly aft..."

14 January 2025

  • 07:3907:39, 14 January 2025 diff hist +3,591 N FREEDOM WARS RemasteredCreated page with "* EN voice track is the default starting up. You'll get to have the choice between EN and JP voice tracks once you make it to your cell and you're out of the tutorial. * The facility system has been completely redone: You don't have to spend actual time building up items and weapons for yourself and upgrading has been simplified on account of stat growth for weapons now being fixed instead of RNG hell. Additionally, and this is the big one, you can now upgrade the rarit..." current

11 January 2025

  • 14:5014:50, 11 January 2025 diff hist +1,100 N Siralim UltimateCreated page with "* The most build-defining thing in the game is your character's class, which determines their perk list. Taking a good look at that should give you an idea of what to look for in other systems. * Picking the most impactful perks first is by far the fastest way of gaining power early on. In the very early game when it's still about individual creatures, here's a couple of favorites I tend to use: ** Unicorn Vivifier has Reinvigoration, which resurrects your dead creature..." current

10 January 2025

31 December 2024

30 December 2024

  • 17:2117:21, 30 December 2024 diff hist +254 N Nine SolsCreated page with "* Fast Travel between your current checkpoint and your home base is unlocked very early. However, full fast travel is unlocked roughly 25% of the way through the game, so it may be worth saving any backtracking until after that point. Category:Games" current

27 December 2024

24 December 2024

  • 09:5709:57, 24 December 2024 diff hist +691 N Tactical Breach WizardsCreated page with "* Some of the optional challenges are impossible until you have leveled up your team more and you can come back to try the level again, so if you can't figure one out, just clear the room and repeat the mission later. * The game really opens up once you expand your team (I think the fourth member is the best gameplay-wise) so if it feels a little simple to start, stick with it because it gets more complex. * Anything that gives you more moves and actions is good. So ea..." current

18 December 2024

9 December 2024

  • 21:4521:45, 9 December 2024 diff hist +900 N Saints Row (2022)Created page with "* Fast travel points can be unlocked by taking a photo of certain locations marked by a train car logo on map (when you get close enough). * Some side hustle missions(blue marker) won't show up until you've done another hustle of the same type or progressed the story. * Some challenges require you to use weapons (like longsword and pinata stick) that are actually an alternative skin for another weapon (pick axe and crowbar respectively) and unlocked as a reward for som..." current
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