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8 June 2024
- diffhistN Coromon 21:15 +748 Ahobday talk contribs (Created page with "* It takes a while before the game explains the mechanics in detail, so don't worry too much about the long term strategies and keep playing at least until you get the second pile of books from the Hayville library (unsurprisingly it's mostly just Pokemon). * Solving the library quiz gives you an XP share item (lazy gem) which is handy to keep your benchwarmers leveled up. The second library quiz gives a sloth gem which is even stronger. There's another early sloth gem...")
- m Hitman (World of Assassination Trilogy) 07:53 −46 Discendovox talk contribs (→Becoming a Silent Assassin)
5 June 2024
- Murdered: Soul Suspect 21:50 +499 Scaldingcoffee talk contribs (added stuff)
2 June 2024
- m Sekiro: Shadows Die Twice 07:31 −250 Kanfy talk contribs (Duplicate advice)
27 May 2024
- m Hitman (World of Assassination Trilogy) 03:16 +35 Discendovox talk contribs (→The Basics)
- m Hitman (World of Assassination Trilogy) 03:15 +61 Discendovox talk contribs (→Game Modes: minor language fixes)
24 May 2024
- My Time at Sandrock 15:04 +709 Ahobday talk contribs
- diffhistN Mullet MadJack 15:03 +1,462 Ahobday talk contribs (Created page with "* The mode that removes the time limit and gives you a standard health bar neglects to mention that checkpoints do not heal you like they would on all other modes. Enemies will not give you any health upon defeating them, either, unless it's a finisher. You're reliant on the vending machines to keep you alive for the duration of the chapter, so even if everything does reduced damage, be careful. * If there is a pit of some kind and an enemy is on the other side, they ca...")
20 May 2024
- m Oxygen Not Included 02:17 −2 Pierzak talk contribs
19 May 2024
- m NEO Scavenger 23:40 +2 Pierzak talk contribs (→Character Creation)
- NEO Scavenger 23:40 +166 Pierzak talk contribs (→Survival)
- m Might and Magic VI: The Mandate of Heaven 23:21 0 Pierzak talk contribs (→Basic overview of classes)
- Men of War: Assault Squad 23:15 +4 Pierzak talk contribs
- m Homeworld 2 19:41 +1 Pierzak talk contribs
- m Graveyard Keeper 19:25 −4 Pierzak talk contribs
- m Graveyard Keeper 19:25 +7 Pierzak talk contribs
- m Fallout 2 15:51 −2 Pierzak talk contribs
- Fallout 15:48 +100 Pierzak talk contribs (→General Advice)
- m Dungeons of Dredmore 15:43 +2 Pierzak talk contribs
- m Castlevania: Symphony of the Night 15:12 +53 Pierzak talk contribs
18 May 2024
- m Deus Ex: Human Revolution 23:43 +181 Pierzak talk contribs
- Aquaria 21:49 +1 Pierzak talk contribs
- m Age of Wonders 21:45 +24 Pierzak talk contribs
- X-Com: UFO Defense 21:40 +423 Pierzak talk contribs (→Between Missions)
- m X-Com: UFO Defense 21:31 −106 Pierzak talk contribs
15 May 2024
- Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon 17:11 −19 Ahobday talk contribs
- Infinite Undiscovery 17:11 +1 Ahobday talk contribs
- ZombiU 17:11 +1 Ahobday talk contribs
- King of Dragon Pass 17:11 +1 Ahobday talk contribs
- Fist of The North Star: Lost Paradise 17:11 +1 Ahobday talk contribs
- My Time at Portia 17:10 +1 Ahobday talk contribs
- Story of Seasons 17:10 −8 Ahobday talk contribs
- Persona 5 17:10 −16 Ahobday talk contribs
- Grim Dawn 17:09 +2 Ahobday talk contribs
- Red Faction: Guerrilla 17:09 −11 Ahobday talk contribs
- Tales Of The Abyss 17:09 −5 Ahobday talk contribs
- Secret of Mana 17:09 −15 Ahobday talk contribs
- Final Fantasy X-2 17:09 −4 Ahobday talk contribs
- Fable: The Lost Chapters 17:08 −14 Ahobday talk contribs
- Sonic Generations 17:08 −17 Ahobday talk contribs
- Ori and the Blind Forest 17:08 +2 Ahobday talk contribs
- The Swindle 17:07 −2 Ahobday talk contribs
- Mercenaries 2 17:07 +2 Ahobday talk contribs
- Ultima VIII: Pagan 17:07 −36 Ahobday talk contribs
- diffhistN Crow Country 17:06 +1,364 Ahobday talk contribs (Created page with "* Enemies stay dead but new enemies and traps appear with progress. It's usually worth at least killing the little blob things, since they only take a single handgun bullet and will trip you up as you try to run from larger, deadlier enemies. * The camera snaps behind you when you aim. This can be useful for navigation but also means you need to be careful with positioning during fights. * Use your environment as much as possible to save ammo. Exploding barrels, blue p...")